The destination is besides the point - its the journey that matters. You could also make it a race.
Pros:
Difficult journeys are easy to come up with.
Cons:
You'll need evocative scenery, and likely some rivals to race, plus the requisite random encounters. Also, you need to get there in one episode, so the journey can't be that epic after all.
Fate Value : 1 fate / day's journey.
Example:
"Welcome to Los Angeles. Pick any of the vehicles on the side of the road. They are all abandoned. To your west, the once mighty Interstate 10 runs across a thousand miles of zombie infested wasteland. You will drive to New York."