School evocation [force]; Level bloodrager 2, magus 2, psychic 2, sorcerer/wizard 2, witch 2
Casting Time standard action
Components V, M (Bar of Soap)
Range 25 ft. + 5 ft./caster level
Target 1 + 1/2 caster levels after 3rd
Duration instantaneous
Saving Throw none; Spell Resistance no
A missile of clean magical energy darts forth from your fingertip and strikes its target, dealing 2d4+1 points of force damage.
The missile strikes unerringly, even if the target is in melee combat, so long as it has less than total cover or total concealment. Specific parts of a creature can’t be singled out. Objects are not damaged by the spell.
For every two caster levels beyond 3rd, you gain an additional missile – two at 5th level, three at 7th, four at 9th, and the maximum of five missiles at 11th level or higher. If you shoot multiple missiles, you can have them strike a single creature or several creatures. A single missile can strike only one creature. You must designate targets before you roll damage.