The Ancients are animal companions of the Divine Ones. The Divine Ones let them roam the world on their own, as sentient deities. All the Ancients are large in size, and resemble a certain aspect or element of life and the world. When a Divine One wants he can change one of its Ancients into a mighty weapon, which has its own properties and magical abilities.
Prerequisite: Any non altered animal or vermin smaller then or huge.
Alignment: Any
Type: Animal or Vermin.
Aura:
Senses:
Armor Class:
Hit Dice:
Speed:
Abilities: + 20 on all ability scores.
Skills:
Feats:
Languages: Gain tongues.
Special Qualities:
Defensive Abilities:
Melee Attack:
Damage:
Special Attacks: