Racial Traits
Type Quality
0 RP - Outsider (Evil).
Size Quality
0 RP - Medium - space 5x5 feet, reach 5 feet. About 6 feet long.
Base Speed Quality
0 RP - Normal Speed - 30 feet
Ability Score Modifier Quality
2 RP - Flexible- +2 CON and CHA.
4 RP - Advanced Charisma - +2 CHA.
4 RP - Advanced Constitution - +2 CON.
Language Quality
0 RP - Standard - Common and Infernal language. One bonus per int modifier.
Racial Traits
2 RP - Darkvision - Members of this race can see in the dark up to 60 feet.
6 RP - Damage Reduction - Gain DR 10/Good.
4 RP - Elemental Immunity - Immune to fire damage.
4 RP - Elemental Immunity - Immune to poison damage.
40 RP - Fast Healing - Members of this race regain 5 hit point each round. Except for where noted here, fast healing is just like natural healing. Fast healing does not restore hit points lost from starvation, thirst, or suffocation, nor does it allow a creature to regrow lost body parts. Fast healing continues to function (even at negative hit points) until a member of this race dies, at which point the effects of fast healing immediately end.
2 RP - Natural Armor - Members of this race gain a +1 natural armor bonus to their Armor Class.
66 RP - Improved Natural Armor - Members of this race gain a +11 natural armor bonus.
16 RP - Flight - Members of this race have a fly speed of 60 feet with good maneuverability.