Prerequisite: Humanoid type.
Alignment:
Type: Gain shapechanger subtype.
Aura:
Senses:
Armor Class:
Hit Dice:
Speed:
Abilities: +2 dex, +2 cha when shifted.
Skills: Skinwalkers have a +2 racial bonus on Acrobatics, Perception and Handle Animal checks.
Feats:
Languages:
Special Qualities:
Defensive Abilities:
Melee Attack:
Damage:
Special Attacks:
Change Shape: A skinwalker can change shape to and from a bestial form as a standard action. In bestial form, a skinwalker gains a +2 racial bonus to either Strength, Dexterity, or Constitution. While in this form, a skinwalker also takes on an animalistic feature that provides a special effect. Each time a skinwalker assumes bestial form, she can choose to gain one of the following features:
Speak with animals: Skinwalkers with a Wisdom score of 11 or higher can use speak with animals once per day as a spell-like ability. The caster level for this ability is equal to the skinwalker’s character level.