With the Guild still recovering from the events of Operation Dartmoor, news spread of unrest in Svalbard. The Goblins for centuries had lived in peace with their human neighbours, but reports indicated that this was beginning to change. The Guild sent a scouting party under the guise of a research project to the peninsula, but only a few short weeks later the area went dark, with reports that the Goblins had murdered all non-goblin civilians.
To de-escalate a growing political and military conflict, the Guild stepped in and declared Blacklight Protocol once more. The team for Operation Svalbard was assembled, with the mission objectives of seeking the missing research team, and hopefully finding a peaceful way to resolve this situation, with a ticking clock set by the Norwegian government, who had begun to look to the Russian Guardians for a potential military solution…
While fending off additional threats such as an Impaler supremacy cult known as Ordo Dracul, the re-emergence of the Silver Hand, and the regrets and fears of some of the Guild members themselves being made manifest, the Guild investigated.
They found the source of the Goblin’s aggression, but it was hard for many to believe. Beings of myth and magic, the Fae, entering into our world from their own realm of nature where they had dwelt in isolation for a millennia. Further investigations revealed that Oberon, king of the Fae, had taken back control over the goblins as the Fae had once done, but that his own kingdom was not as united as he would have liked. He himself, driven mad by Kul Kultra, the New God of Doubt, was fighting a rebellion that was led by his son, Prince Valerian.
The Guild chose to side with the Crown Prince and assist him in defeating his father. With a successful combat, the king fell, and Prince Valerian, in gratitude for the help of the Guild, offered passage into the Green as well as promising to send some of his new subjects to work with the Guild and learn about the way the world has changed.