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Eyes - Algolope eye colors can be any color both natural (brown, blue, green, hazel), or unnatural (saturated green, purple, magenta etc). Offspring eye colors often match or are a blend of parents eye colors, and starters or lineageless algos can have any possible color outside of white, black, or the following colors restricted to mutations:
Restricted Eye colors:
Albino - Red, pink, lilac
Note: Lilac Coat Algos can have lilac eyes.
Erythism - Always have reddish or brown eyes.
Melanistic - Always have brown or dark colored eyes.
Leucistic - Can have any light shade of eye color or be a Blue-eyed-White. Colors should be pastel for eyes.
Heterochromia - A mutation that allows the eyes to be two seperate colors. This includes having central heterochromia where the eye is two colors, or sectoral heterochromia where another color is part of the eye and resembles something like a shard of glass.
Vitiligo and White Markings - Anywhere white touches the eye the eye color may be sectorially changed to be blue or pale blue, often seen in horses.
If the eye is surrounded by a white mark then it may present as entirely blue and the other eye shows as the natural color. This type of eye coloration does not count as Heterochromia and will not pass.
Stinger - The stinger of an Algo needs at least one spot with the eye color on it. This can be the center area, or a gradient mixing with accent color (if different from the eye color). The stringer may be mostly colored based on the coat as well, but there must be at least some of the eye color present.
Patterns can be stripes, spots, gradients, as long as it does not mimic a symbol.
Simple Stinger design using base coat color and striping featuring the eye color.
Sereth's stinger, showing 2 colors due to heterochromia, as well as Natural Accent and a design based on the coat.
Grimalki's stinger showing eye color with both 'Stinger Lines' colored like the eyes.
Khiai's stinger, featuring the eye color on the Stinger line, as well as a gradient based on the eye color.
Ears: Ears should be based on the coat colors and markings present on an algolope. Accent areas must be natural colors or use colors already present on the algolope. Accents for ears cannot be vibrant like accent locations on the main body.
Heterochromia Mutation
Central Heterochromia
Sectoral Heterochromia
White Mark Effect
Accents - Accents are areas where Algos often exhibit unnatural or differing colors from the base coat. Accents can be any saturated or natural color outside of white, black, or gray. Accents can be the same color as the stinger accent, the eyes, or another color entirely. Accent locations: Gums, nail sheath, under-nail, Stinger, Nose.
Additionally if Algos show the 'Additions' Belly scales or Neck scales, they can have accent ports visible at the edge of the scales.
Classic Alts - Free to choose variations based on the original look of Algos. More rabbit like feet, squared scales, smooth tail and rounder head. These additions can be individually added, or mixed and matched. Some Alts need minor edits to erase overflowing highlights or colors so take care to check these areas when using Alts.
Round Forehead
Elbow Fur
Classic Scales
Smooth Tail
Additions - Free to choose, use some or all. Additions are physical characteristics than can be displayed on any Algos. These include nose scales, classic and small leg scales, eyering scales, neck scales and belly scales.
Nose Scales, Eye Scales
Neck Scales
Small Leg Scales
Belly Scales
Skin and Nail colors - Skin can be colored based on the base coat, or be darker or lighter in natural colors. For example an Algo can have liver, pink, gray or black skin accents, or use colors from the Natural Accents Slider. Anywhere white markings or Minimal White touch should be pink, you can use the Pink Accents slider to choose acceptable colors or choose a pink color yourself.
Natural Accents can be chosen from either of the sliders, mini or extended. The accents should be natural to a design and not overly saturated or contrasting.
Antlers and Male Horns:
All horns or antlers must be colored naturally, or be darker or lighter than the base coat. You can also use the natural Accents slider. They cannot be vibrant or bright colors like accents on the body and may include gradients of colors, like darker tips of the horns or the ridges of ibex horns. Horns may also present with markings from the body, such as striping if the marking touches.
Male algolopes always have horns present as two rounded nubs. They may have different horns or antlers if they have that specific mutation. Additionally female Algos will show horns or antlers as well if they have the mutation.
The following Horn mutations have been discovered;
Antelope - 3 types (Gazelle, Oryx, Water)
Coil
Deer
Velvet
Antler
Spiral
Spike - 2 types (Imp, Devil)
Forked
Nub
Pronghorn
Lg Jackalope (large)
Md Jackalope (medium)