Giant Campestri

Giant Campestri Racial Traits

    * –2 Strength, –6 Intelligence, –2 Wisdom: Giant Campestri are stoopid.

    * Small: Giant Campestri are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their Combat Maneuver Bonus and Combat Maneuver Defense, and a +4 size bonus on Stealth checks.

    * Average Speed: Giant Campestri have a base speed of 30 feet.

    * Low Light Vision: Giant Campestri have low-light vision.

    * Sound Imitation: Giant Campestri remember every sound they have ever heard, but they do not remember words very well though, and tend to mispronounce everything they try to speak or sing.

    * Good Listener: Giant Campestri receive a +6 racial bonus on Perception skill checks involving sound.

    * Plant Traits: A giant campestri is immune to poison, sleep, paralysis, stunning, and polymorphing. It is not subject to critical hits or mind-affecting effects.

    * Spores: Once per day, a campestri can release a spore cloud in a radius of 10 feet. These spores affect all breathing creatures as a slow spell if they fail a Will save (DC 10), for 1d4+4 rounds.

    * Bad Singer: All campestri love music and singing, but they are bad at it. Giant Campestri receive a -4 racial penalty on Perform skill checks.

    * Tremorsense 60 ft: Giant Campestri are sensitive to vibrations in the ground and can automatically pinpoint the location of anything that is in contact with the ground.

    * Languages: Giant Campestri begin play speaking no languages. Giant Campestri with Intelligence scores of 10 may choose a language, two if its 12.

Giant Campestri are mushroom people, they look like little toadstools with faces, and have no limbs. They are oblivious to just about everything and are just smart enough to have very simple reasoning capacities. They come in many colors, from white to tan to dark brown, but all have reddish or purple caps with speckles. Campestris move by expanding and contracting their roots to form a simple walking motion.

Campestri are a musical people, and will flock to anyone singing or playing instruments, even if the music is extremely bad. They sing and dance along with the music, and are capable of imitating both words and instrumentation. They tend not to repeat the words very well, as they lack understanding of any language. A bard that can teach campestris to sing on key has accomplished an awesome task.

Campestri absorb salty soil, filter out the salt, and expel an oily paste of purified soil. This makes campestri taste salty, which does keep many swamp predators away, although bullywugs consider them a delicacy.

COMBAT

Giant Campestri fight by slamming into their opponents with their butts.

Campestri Band