Steam
An Indian, a Badlander and an Adventurer walk into a bar...
150 point Indian
Attributes: 90 points
ST 22 [120]
DX 9 [-20]
IQ 9 [-20]
HT 11 [10]
Secondary Characteristics: -5
Damage 2d/4d; BL 97 lbs.
HP 22 [0]; Will 7 [-10]; Per 10 [5]; FP 11 [0]
Basic Speed 5 [0]; Basic Move 5 [0]
Advantages: 55 points
High Pain Threshold [10], Stalker 4 [20], Strangler 4 [20],
Power Grappling [1], Signature Gear [1], Special Exercises (ST) [2],
Weapon Adaptation (Knife to Wrestling) [1]
Languages: 2 points
Crow (Native)
English (Spoken only/Accented) [2]
Disadvantages: -40 points
TL 0 [-25], Weirdness Magnet [-15]
Skills: 47 points
Wrestling (A) DX+11 [28]-20†
Knife (E) Wrestling [1]-20
Tracking (A) Per+7 [1]-17†*
Stealth (A) DX+7 [1]-16†*
Brawling (E) DX+5 [2]-14†
Hiking (A) HT+3 [1]-14*
Navigation (Land) (A) IQ+4 [2]-13*
Camouflage (E) IQ+4 [1]-13*
Swimming (E) HT [1]-11
Fishing (E) Per+1 [2]-11
Survival (woodlands) (A) Per [2]-10
Armory/TL0 (Weapons) (A) IQ [2]-9
First Aid, Gesture, Area Knowledge (Indian Territory), all (E) IQ [1]-9
† +4 from Strangler 4.
* +4 from Stalker 4.
150 point Badlander
Attributes: 80
ST 13 [30]
DX 11 [20]
IQ 10 [0]
HT 13 [30]
Secondary Characteristics: 4
Damage 1d/2d-1; BL 34 lbs.
HP 15 [4]; Will 8 [-10]; Per 12 [10]; FP 13 [0]
Basic Speed 6 [0]; Basic Move 6 [0].
Advantages: 43
Absolute Direction [5], High Pain Threshold [10],
Less Sleep 2 [4], Nightvision 8 [8], Unfazeable [15],
Signature Gear [1]
Perks: 2
Weapon Bond [1], Trademark Move [1]
Languages: 4 points
English (Native)
Apache, Cree, Crow and Pawnee, all (Spoken only/Broken) [1]
Disadvantages: -40
Tech Level 3 [-10], Weirdness Magnet [-15],
Disturbing Voice [-10], Sense of Duty (Party) [-5]
Skills: 51 points
Bow (A) DX+7 [28]-18
Singing, Swimming, both (E) HT [1]-14
Survival (Desert), Tracking, both (A) Per [2]-12
Fishing and Scounging, both (E) Per [1]-12
Brawling and Knife, both (E) DX+1 [2]-12
Detect Lies (H) Per-1 [2]-11
Search (A) Per-1 [1]-11
Farming/TL3 and Navigation/TL3 (Land), both (A) IQ [2]-10
Camouflage, First Aid, Gesture, Area Knowledge (Badlands), all (E) IQ [1]-10
Technique: 6
Targeted Attack (Bow/Eye) [6]-14
but with weapon bond and trademark move it would be 16
Adventurer
125 point character template (and 25 point Lens)
Attributes: 120
ST 10 [0]
DX 14 [80]
IQ 12 [40]
HT 10 [0]
Secondary Characteristics: -5
Damage 1d-2/1d; BL 20 lbs.
HP 10 [0]; Will 10 [-10]; Per 13 [5]; FP 10 [0]
Basic Speed 6 [0]; Basic Move 6 [0]
Advantages: 1
Signature Gear [1]
Perks: 2
Weapon Bond [1], Walking Armory [1]
Languages: 3 points
English (Native)
Crow (Spoken only/Native) [3]
Disadvantages: -40
Weirdness Magnet [-15] and -25 points chosen from among
Alcoholism [-15], Bad Temper [-10], Bloodlust [-10], Bully [-10], Callous [-5], Code of Honor [-5], Compulsive Carousing [-5], Disturbing Voice [-10], Impulsiveness [-10], Intolerance [-5 to -10], No Sense of Humor [-10], On the Edge [-15], Overconfidence [-5], Skinny [-5] and Trademark (Simple) [-5].
Skills: 40
Brawling, Guns/TL5 (Rifle) and Knife, all (DX/E)+2 [4]-16
Guns (Pistol) (DX/E) Default+1 [1]-15
Stealth (DX/A) [2]-14
Physician (IQ/H)+2 [12]-14
Detect Lies (Per/H)-1 [2]-12
Leadership, Soldier and Traps, all (IQ/A) [2]-12
Mechanic/TL5 (Steam) (IQ/A) [2]-12
Survival (Desert) (Per/A)-1 [1]-12
Armory/TL5 (Small Arms) and Streetwise, both (IQ/A)-1 [1]-11
Technique: 4 points
Targeted Attack (Rifle/Head) [4]-14
_________________________________________________________________
Pick One of the Lenses
Fighter (+25 points)
Combat Reflexes [15], High Pain Threshold [10]
Survivalist (+25 points)
Advantage: Reduced Consumption 1 [2]
Broadsword and Spear, both (DX/A) [2]-14
Leatherworking, Sewing/TL0, both (DX/E) [1]-14
Swimming (HT/E) [1]-14
Fishing and Scrounging, both (Per/E) [1]-13
Area Knowledge (The Shire) (IQ/E) [1]-12
Naturalist (IQ/H) [4]-12
Armory/TL0 (Weapons) and Navigation (Land), both (IQ/A) [2]-12
Survival (Arctic) and Tracking, both (Per/A)-1 [1]-12
Camouflage, First Aid and Gesture, all (IQ/E) [1]-12
Gentleman (+25 points)
Perk: Honest Face [1]
Boxing, Broadsword, Cloak, Stealth and Wrestling, all (DX/A) [2]-14
Fast Draw (Knife) and Throw Knife, both (DX/E) [1]-14
Karate and Judo, both (DX/H)-1 [2]-13
Riding (Horse) (DX/A)-1 [1]-13
Urban Survival (Per/A)-1 [1]-12
Savoir Faire (IQ/E) [1]-12
Connoisseur (Wine), Lockpicking, Streetwise and Traps, all (IQ/A)-1 [1]-11
Musical Instrument (any) (IQ/H)-2 [1]-10
PB and J