More MP Characters
Morrow Project
150 point soldier
Attributes: 120 points
ST 10 [0]
DX 12 [40]
IQ 11 [20]
HT 16 [60]
Secondary Characteristics: -20 points
Damage 1d-2/1d; BL 20 lbs.
HP 10 [0]; Will 9 [-10]; Per 12 [5]; FP 11 [-15]
Basic Speed 7 [0]; Basic Move 7 [0]
Advantages: 21
Acute Vision 1 [2], High Pain Threshold [10], Night Vision 6 [6],
Reduced Consumption 1 [2], Temperature Tolerance 1 [1]
Perks: 2 points
Quick Reload (Detachable Magazine) [1], Walking Armory [1]
Languages 1 point
English (Native) [0]
Latin: Spoken (None)/Written (Broken) [1]
Disadvantages: -35 points
Partial Amnesia [-10], Sense of Duty (Team) [-5], Weirdness Magnet [-15] and
Pick one of the following
Overconfidence [-5], Incurious [-5], Intolerance (pick a country) [-5],
Trademark [-5] or Truthfulness [-5]
Skills: 55 points
Guns (Rifle) (DX/E)+6 [20]-18
Swimming (HT/E) [1]-16
Surgery (General (Trauma)) (IQ/A)+1 [4]-12
Fast Draw (Magazine) and Knife, all (DX/E) [1]-12
Boxing, Drive (Car), NBC Suit, Spear, Stealth, and Wrestling, all (DX/A) [2]-12
Parachuting (DX/E) [1]-12
Survival (Arctic) (Per/A)-1 [1]-11
Soldier, and Teaching, both (IQ/A)-1 [1]-10
Math (Applied), and Physician, both (IQ/H)-2 [1]-9
•Pick 10 of the following skills
Guns (Light Machine Gun, Pistol, Shotgun or Sub-Machine Gun), all (DX/E) Default+1 [1]-17
Guns (Grenade Launcher or LAW), both (DX/E) Default+1 [1]-15
Fast Draw (Pistol or Knife) or Gunner (Machine Gun), both (DX/E) [1]-12
Fishing or Scrounging, both (Per/E) [1]-12
Tracking (Per/A)-1 [1]-11
Piloting (Heavy Airplane or Helicopter) or Riding (Horse), both (DX/A)-1 [1]-11
Armory (Small Arms or TL0 Weapons), Electronics Operations (Com),
Electronics Repair (Com), Explosives (Demo), Farming, Interrogation, Leadership,
Mechanic (Any), Navigation (Land), Scuba, or Traps, all (IQ/A)-1 [1]-10
Engineer (Combat), Hazardous Materials (Radioactive),
Strategy (Land) or Tactics, all (IQ/H)-2 [1]-9
Technique: 6 points
•Pick One
Targeted Attack (Rifle/Eye) (H) [6]-14
or
Quick-Shot (Rifle) (A) [6]-18
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Morrow Project
150 point soldier
You're good at anything you do
Attributes: 120 points
ST 12 [20]
DX 12 [40]
IQ 12 [40]
HT 12 [20]
Secondary Characteristics: -19
Damage 1d-1/1d+2; BL 29 lbs.
HP 12 [0]; Will 10 [-10]; Per 12 [0]; FP 9 [-9]
Basic Speed 6 [0]; Basic Move 6 [0]
Advantages: 25
Acute Vision 1 [2], Hard to Kill 2 [4], High Pain Threshold [10], Night Vision 6 [6],
Reduced Consumption 1 [2], Temperature Tolerance 1 [1]
Perks: 2 points
Quick Reload (Detachable Magazine) [1], Walking Armory [1]
Languages 1 point
English (Native) [0]
Latin: Spoken (None)/Written (Broken) [1]
Disadvantages: -40 points
Partial Amnesia [-10], Sense of Duty (Team) [-5], Skinny [-5], Weirdness Magnet [-15] and
Pick one of the following
Overconfidence [-5], Incurious [-5], Intolerance (pick a country) [-5],
Trademark [-5] or Truthfulness [-5]
Skills: 55 points
Guns (Rifle) (DX/E)+6 [20]-18
Swimming (HT/E) [1]-12
Surgery (General (Trauma)) (IQ/A)+1 [4]-13
Fast Draw (Magazine) and Knife, all (DX/E) [1]-12
Boxing, Drive (Car), NBC Suit, Spear, Stealth, and Wrestling, all (DX/A) [2]-12
Parachuting (DX/E) [1]-12
Survival (Arctic) (Per/A)-1 [1]-11
Lockpicking, Soldier, and Teaching, all (IQ/A)-1 [1]-11
Math (Applied), and Physician, all (IQ/H)-2 [1]-10
•Pick 9 of the following skills
Guns (Light Machine Gun, Pistol, Shotgun or Sub-Machine Gun), all (DX/E) Default+1 [1]-17
Guns (Grenade Launcher or LAW), both (DX/E) Default+1 [1]-15
Fast Draw (Pistol or Knife) or Gunner (Machine Gun), both (DX/E) [1]-12
Fishing or Scrounging, both (Per/E) [1]-12
Tracking (Per/A)-1 [1]-11
Piloting (Heavy Airplane or Helicopter) or Riding (Horse), both (DX/A)-1 [1]-11
Armory (Small Arms or TL0 Weapons), Electronics Operations (Com),
Electronics Repair (Com), Explosives (Demo), Farming, Interrogation, Leadership,
Mechanic (Any), Navigation (Land), Scuba, or Traps, all (IQ/A)-1 [1]-11
Engineer (Combat), Hazardous Materials (Radioactive),
Strategy (Land) or Tactics, all (IQ/H)-2 [1]-10
Technique: 6 points
•Pick One
Targeted Attack (Rifle/Eye) (H) [6]-14
or
Quick-Shot (Rifle) (A) [6]-18
Morrow Project
150 point tank
Attributes: 110 points
ST 17 [70]
DX 10 [0]
IQ 10 [0]
HT 14 [40]
Secondary Characteristics: -15 points
Damage 1d+2/3d-1; BL 58 lbs.
HP 15 [-4]; Will 8 [-10]; Per 11 [5]; FP 12 [-6]
Basic Speed 6 [0]; Basic Move 6 [0].
Advantages: 33 points
Acute Vision 2 [4], Handsome [12], High Pain Threshold [10], Night Vision 7 [7]
Perks: 1 point
Quick Reload (Detachable Magazine) [1]
Languages: 1 point
English (Native) [0]
Cajun: Spoken (Broken)/Written (None) [1]
Disadvantages: -40 points
Partial Amnesia [-10], Sense of Duty (Team) [-5], Skinny [-5], Weirdness Magnet [-15] and
Pick one of the following
Overconfidence [-5], Incurious [-5], Intolerance (pick a country) [-5],
Trademark [-5] or Truthfulness [-5]
Skills: 50 points
Guns (Rifle) (DX/E)+6 [20]-16
Swimming (HT/E) [1]-14
Knife, and Fast Draw (Magazine), both (DX/E)+2 [4]-12
Brawling (DX/E) [1]-10
Drive (Car), NBC Suit, Spear, and Stealth, all (DX/A) [2]-10
Survival (Arctic) (Per/A)-1 [1]-10
Soldier, and Teaching, both (IQ/A)-1 [1]-9
Math (Applied), and Physician, both (IQ/H)-2 [1]-8
•Pick 7 of the following skills
Guns (Light Machine Gun, Pistol, Shotgun or Sub-Machine Gun), all (DX/E) Default+1 [1]-15
Guns (Grenade Launcher or LAW), both (DX/E) Default+1 [1]-13
Fishing or Scrounging, both (Per/E) [1]-11
Tracking (Per/A)-1 [1]-10
Riding (Horse) (DX/A)-1 [1]-9
Armory (Small Arms or TL0 Weapons), Electronics Operations (Com),
Electronics Repair (Com), Explosives (Demo), Farming, Interrogation, Leadership,
Mechanic (Any), Navigation (Land), Scuba, or Traps, all (IQ/A)-1 [1]-9
Engineer (Combat), Hazardous Materials (Radioactive),
Strategy (Land) or Tactics, all (IQ/H)-2 [1]-8
Techniques: 10 points
Targeted Attack (Knife/Neck) (H) [4]-10
•Pick One
Targeted Attack (Rifle/Eye) (H) [6]-12
or
Quick-Shot (Rifle) (A) [6]-16
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Morrow Project
150 point special forces medic
Attributes: 80 points
ST 10 [0]
DX 12 [40]
IQ 11 [20]
HT 12 [20]
Secondary Characteristics: -11 points
Damage 1d-2/1d; BL 20 lbs.
HP 10 [0]; Will 9 [-10]; Per 12 [5]; FP 10 [-6]
Basic Speed 6 [0]; Basic Move 6 [0]
Advantages: 36
Acute Vision 2 [4], Ambidextrous [5], Hard to Kill 2 [4],
Hard to Subdue 2 [4], High Pain Threshold [10],
Night Vision 6 [6], Reduced Consumption 1 [2], Temperature Tolerance 1 [1]
Perks: 3 points
Quick Reload (Detachable Magazine) [1], Walking Armory [1],
Technique Mastery (Dual-Weapon Attack (Pistols)) [1]
Languages 1 point
English (Native) [0]
Latin: Spoken (None)/Written (Broken) [1]
Disadvantages: -40 points
Partial Amnesia [-10], Sense of Duty (Team) [-5], Skinny [-5], Weirdness Magnet [-15] and
Pick one of the following
Overconfidence [-5], Incurious [-5], Intolerance (pick a country) [-5],
Trademark [-5] or Truthfulness [-5]
Skills: 60 points
Guns (Rifle) (DX/E)+7 [24]-19
Guns (Pistol) Default+1 [1]-18
Swimming (HT/E) [1]-12
Surgery (General (Trauma)) (IQ/A)+1 [4]-12
Fast Draw (Magazine) and Knife, all (DX/E) [1]-12
Boxing, Drive (Car), NBC Suit, Spear, Stealth, and Wrestling, all (DX/A) [2]-12
Parachuting (DX/E) [1]-12
Survival (Arctic) (Per/A)-1 [1]-11
Soldier, and Teaching, both (IQ/A)-1 [1]-10
Math (Applied), and Physician, both (IQ/H)-2 [1]-9
•Pick 10 of the following skills
Guns (Light Machine Gun, Shotgun or Sub-Machine Gun), all (DX/E) Default+1 [1]-18
Guns (Grenade Launcher or LAW), both (DX/E) Default+1 [1]-16
Fast Draw (Pistol or Knife) or Gunner (Machine Gun), both (DX/E) [1]-12
Fishing or Scrounging, both (Per/E) [1]-12
Tracking (Per/A)-1 [1]-11
Piloting (Heavy Airplane or Helicopter) or Riding (Horse), both (DX/A)-1 [1]-11
Armory (Small Arms or TL0 Weapons), Electronics Operations (Com),
Electronics Repair (Com), Explosives (Demo), Farming, Interrogation, Leadership,
Mechanic (Any), Navigation (Land), Scuba, or Traps, all (IQ/A)-1 [1]-10
Engineer (Combat), Hazardous Materials (Radioactive),
Strategy (Land) or Tactics, all (IQ/H)-2 [1]-9
Techniques: 21 points
Dual-Weapon Attack (Pistol) [9]-22
Targeted Attack (Pistol/Eye) (H) [6]-14 (2 pistols 18)
Quick-Shot (Pistol) (A) [6]-18
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Morrow Project
150 point expert
Attributes: 120 points
ST 10 [0]
DX 12 [40]
IQ 13 [60]
HT 12 [20]
Secondary Characteristics: -16 points
Damage 1d-2/1d; BL 20 lbs.
HP 10 [0]; Will 9 [-10]; Per 13 [0]; FP 10 [-6]
Basic Speed 6 [0]; Basic Move 6 [0]
Advantages: 21
Acute Vision 1 [2], High Pain Threshold [10], Night Vision 6 [6],
Reduced Consumption 1 [2], Temperature Tolerance 1 [1]
Perks: 2 points
Quick Reload (Detachable Magazine) [1], Walking Armory [1]
Languages 1 point
English (Native) [0]
Latin: Spoken (None)/Written (Broken) [1]
Disadvantages: -40 points
Partial Amnesia [-10], Sense of Duty (Team) [-5], Skinny [-5], Weirdness Magnet [-15] and
Pick one of the following
Overconfidence [-5], Incurious [-5], Intolerance (pick a country) [-5],
Trademark [-5] or Truthfulness [-5]
Skills: 56 points
Guns (Rifle) (DX/E)+6 [20]-18
Swimming (HT/E) [1]-16
Surgery (General (Trauma)) (IQ/A)+1 [4]-14
Fast Draw (Magazine) and Knife, all (DX/E) [1]-12
Boxing, Drive (Car), NBC Suit, Spear, Stealth, and Wrestling, all (DX/A) [2]-12
Parachuting (DX/E) [1]-12
Survival (Arctic) (Per/A)-1 [1]-12
Soldier, and Teaching, both (IQ/A)-1 [1]-12
Expert Skill (Epidemiology), Math (Applied), and Physician, all (IQ/H)-2 [1]-11
•Pick 10 of the following skills
Guns (Light Machine Gun, Pistol, Shotgun or Sub-Machine Gun), all (DX/E) Default+1 [1]-17
Guns (Grenade Launcher or LAW), both (DX/E) Default+1 [1]-15
Fast Draw (Pistol or Knife) or Gunner (Machine Gun), both (DX/E) [1]-12
Fishing or Scrounging, both (Per/E) [1]-13
Tracking (Per/A)-1 [1]-12
Piloting (Heavy Airplane or Helicopter) or Riding (Horse), both (DX/A)-1 [1]-11
Armory (Small Arms or TL0 Weapons), Electronics Operations (Com),
Electronics Repair (Com), Explosives (Demo), Farming, Interrogation, Leadership,
Mechanic (Any), Navigation (Land), Scuba, or Traps, all (IQ/A)-1 [1]-12
Engineer (Combat), Hazardous Materials (Radioactive),
Strategy (Land) or Tactics, all (IQ/H)-2 [1]-11
Technique: 6 points
•Pick One
Targeted Attack (Rifle/Eye) (H) [6]-14
or
Quick-Shot (Rifle) (A) [6]-18