Into the depths

Priest (Toad Cleric 3/Rogue 3)

Priest     CR 5

XP 1,600

Male toad cleric (Lamashtu) 3/rogue 3

NE Small humanoid (toad)

Init +4; Senses darkvision 60 ft.; Perception +12

 DEFENSE

AC 20, touch 15, flat-footed 16 (+5 armor, +4 Dex, +1 size)

hp 39 (6d8+9)

Fort +6, Ref +9, Will +8

Defensive Abilities evasion, trap sense +1

 OFFENSE

Speed 30 ft.

Melee 2 mwk kukris +8 (1d3/18-20)

Ranged light crossbow +9 (1d3/18-20)

Special Attacks channel negative energy (2d6, DC 9, 1/day), sneak attack +2d6

Domain Spell-Like Abilities (CL 3rd, +9 ranged touch)

6/day—copycat, vision of madness

Spells Prepared (CL 3rd)

2nd—hold person (DC 15), invisibilityD, sound burst (DC 15)

1st—cause fear (DC 14), cure light wounds, lesser confusionD (DC 14), obscuring mist

0—bleed (DC 13), guidance, resistance, stabilize

 STATISTICS

Str 10, Dex 18, Con 13, Int 10, Wis 16, Cha 6

Base Atk +4; CMB +3; CMD 17

Feats Two-Weapon Fighting, Weapon Finesse, Weapon Focus (kukri)

Skills Acrobatics +13, Bluff +7, Knowledge (religion) +9, Perception +12, Ride +7, Stealth +20

Languages Common, Toad

SQ fast stealth, spontaneous casting (inflict spells), trapfinding +1

Combat Gear wand of cure moderate wounds (28 charges); Other Gear +1 chain shirt, masterwork kukris (2), light crossbow with 10 bolts poisoned with blue whinnis, cloak of protection +1, onyx unholy symbol of Lamashtu worth 40 gp

Elder     CR 7

XP 3,200

Male Toad Barbarian 4

CE large humanoid (giant toad)

Init +0; Senses Darkvision 60 ft, low light vision, perception +6

 DEFENSE

AC 18, touch 8, flat 18 (+5 armor, +5 natural, +1 Deflection, -1 size, -2 rage)

hp 104 (4d8+4d12+4 favored class+32 Con +8 Toughness +16 rage)

Fort +14, Ref +2, Will +3; +3 vs. spells, spell-like, and supernatural effects while raging

Defensive Abilities Uncanny Dodge, Trap Sense +1, Superstition +3

 OFFENSE

Speed 40 ft (50 ft base)

Melee +1 Great Club +18/13 (2d8+16)

Ranged Javelin +6/+1 (1d8+10)

Space 10 ft.; Reach 10 ft.

Special Attacks Quick Reflexes (Rage Power),  Rage 14 rds

 STATISTICS

Str 30, Dex 10, Con 23, Int 8, Wis 8, Cha 7

Base Atk +7; CMB +18; CMD 28

Feats Iron Will, Power Attack, Toughness, Weapon Focus (Great Club) 

Skills Acrobatics +5, Climb +19, Perception +6

Languages Toad

Combat Gear Javelins (4); Other Gear Greatclub +1, Hide Armor +1, Ring of Protection +1

 SPECIAL ABILITIES

Unraged Statistics (N/A)

AC 20, touch 10, flat 20; hp 88; Fort +12, Melee:  Greatclub +16/11 (2d8+13); Ranged: Javelin +6/1 (1d8+8); STR 26, CON 19, Skills:  Climb +17

Guard (Toad Fighter 4)

Guard     CR 3

XP 800

Male toad fighter 4

NE Small humanoid (toad)

Init +3; Senses darkvision 60 ft.; Perception -1

 DEFENSE

AC 22, touch 14, flat-footed 19 (+6 armor, +3 Dex, +2 natural, +1 size)

hp 38 (4d10+12)

Fort +6, Ref +4, Will +0; +1 against fear

 OFFENSE

Speed 30 ft.

Melee +1 scimitar +7 (1d4+4/18–20)

 STATISTICS

Str 12, Dex 16, Con 14, Int 10, Wis 8, Cha 13

Base Atk +4; CMB +4; CMD 17

Feats Mounted Combat, Ride-By Attack, Spirited Charge, Weapon Focus (scimitar), Weapon Specialization (scimitar)

Skills Handle Animal +5, Intimidate +5, Ride +11, Stealth +13

Languages Common, Toad

SQ armor training +1, bravery +1

Combat Gear potion of barkskin +2, potion of cure moderate wounds (2); Other Gear mwk breastplate, +1 scimitar, silver helmet worth 20 gp, key ring for all locks in area.

Hunter (Warrior Caste Toad Ranger 1)

Hunter     CR 3

XP 800

Male warrior caste toad ranger 1

CE Medium humanoid (toad)

Init+3; Senses darkvision 60 ft., scent; Perception +1

 DEFENSE

AC 18, touch 13, flat-footed 15 (+2 armor, +3 Dex, +3 natural)

hp 39 (3d8+10+1 favored class+16)

Fort +7, Ref +8, Will+2

 OFFENSE

Speed 30 ft.

Melee heavy flail +7 (1d10+6/19–20)

Ranged mwk composite longbow +7 (1d8+4/×3)

Special Attacks favored enemy (tengu +2)

 STATISTICS

Str 18, Dex 17, Con 18, Int 8, Wis 12, Cha 9

Base Atk +3; CMB +7; CMD 20

Feats Point Blank Shot, Weapon Focus (longbow)

Skills Stealth +13, Survival +8; Racial Bonus +2 Intimidate, +4 Stealth

SQ stalker, track +1, wild empathy +0

Languages Common, Toad

Combat Gear potion of cure moderate wounds; Other Gear studded leather armor, heavy flail, masterwork composite longbow (+4 Strength) with 20 arrows and 4 +1 tengu-bane arrows, 4 pp

 SPECIAL ABILITIES

Stalker (Ex)

Perception and Stealth are always class skills for warrior caste toads.