Races
Dran were bred by a race of tentacled subterranean aberrations as craftsmen and a tasty treat from the smartest drow, goblin and human slaves. During a civil war between their monstrous masters a few thousand escaped and settled on several different worlds.
Dran Racial Traits
* +2 to One Ability Score: Dran characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.
* Medium: Dran are Medium creatures and have no bonuses or penalties due to their size.
* Normal Speed: Dran have a base speed of 30 feet.
* Darkvision: Dran can see in the dark up to 60 feet.
* Adaptability: Dran receive Skill Focus as a bonus feat at 1st level.
* Mixed Blood: Dran count as elves, goblins and humans for any effect related to race.
* Elven Immunities: Dran are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects.
* Keen Senses: Dran receive a +2 racial bonus on Perception skill checks.
* Languages: Dran begin play speaking Common and Undercommon. Dran with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).