Races

Dran were bred by a race of tentacled subterranean aberrations as craftsmen and a tasty treat from the smartest drow, goblin and human slaves. During a civil war between their monstrous masters a few thousand escaped and settled on several different worlds.

Dran Racial Traits

    * +2 to One Ability Score: Dran characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.

    * Medium: Dran are Medium creatures and have no bonuses or penalties due to their size.

    * Normal Speed: Dran have a base speed of 30 feet.

    * Darkvision: Dran can see in the dark up to 60 feet.

    * Adaptability: Dran receive Skill Focus as a bonus feat at 1st level.

    * Mixed Blood: Dran count as elves, goblins and humans for any effect related to race.

    * Elven Immunities: Dran are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects.

    * Keen Senses: Dran receive a +2 racial bonus on Perception skill checks.

    * Languages: Dran begin play speaking Common and Undercommon. Dran with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).