Old Gooseberry
The wide-eyed folk in the fishing hamlet of Dresdip have seen some odd looking babies for the last decade or so, ever since Old Jeb caught that thing. Jeb said he ate it, but the older folk knew that he kept it in his cellar, they could hear it wailing late at night and knew no good would come of it. But then everyone started catching nets full of fish every time they went out, even if they smelled worse than usual and would lay there not flopping around and just stare. For a while it seemed like everyone would get rich and most folk were happy, but then the young uns got sick and died or snuck out at night and drowned.
Thats when Jeb started calling himself Father and built the temple to the sea gods, said it would bring good luck. The following spring all the women had babies, even the old widow Lindsey found a young un, a baby wrapped in seaweed she found washed up on the shore while gathering driftwood. Now the folk of Dresdip have always said the sea was in their blood and their eyes were a little wide apart but these children also had thin lips and no chins, just like Old Jeb and they were pale skinned, almost snow white and the bright sun hurt their eyes.
The one that widow Lindsey found was extra ugly, fish-eyed, pale bluish white skin and yellow eyed with arms long as its body. Gooseberry also grew fast, too fast, and big, big as a damn horse. But something about his good natured, trip over his own shadow personality and easy shark toothed smile would just melt your heart.
Father Jeb said throw him back into the sea but the old widow wouldn't hear of it. When he was four years old Jeb and his cronies did throw him into the sea one stormy night and Gooseberry showed up on the beach the next sunrise with a smile to match.
The widow Lindsey knew he couldn't stay in the village any longer and sold Gooseberry to a traveling freakshow the following fall for 18 copper pieces and a new spittoon. As he grew bigger and clumsier the cost of feeding him and fixing things he accidently broke outgrew his novelty and they sold him to the Sewer Workers Guild of Netiri.
Old Gooseberry labored hard and long, always singing, tripping and falling into the muck and keeping his co-workers smiling. At night he would lay beneath the sewer grates in front of taverns listening to tales of the sea and songs and often would join in.
Races of Destiny has the 3.5 version of the Half-Ogre, level adjustment +2, ouch!
(I like the Savage Species one better, its only level adjustment +1)
So that leaves four levels of classes, I think I'll go with Bard
Chaotic Good Bard level 4
32 points to buy stats with and Half-Ogres get a +6 Str, -2 Dex, +2 Con, -2 Int, -2 Cha
So I'm going with a 14, 8, 8, 16, 8 and 18.
Str 20
Dex 4 (the lovely Pathetic flaw gives me an additional -2)
Con 10
Int 14
Wis 8
Cha 16
Feats and Flaws
Feeble: -2 penalty on Strength-, Dexterity-, and Constitution-based ability and skill checks
(Our house rule is that if want a second flaw you have to randomly roll for it)
Pathetic: - 2 to a stat, crap, guess I'll go with Dex
1st level - Aberration Blood (bulging eyes, +2 Spot checks)
bonus feat - Inhuman Reach (extra long arms, +5 to reach and +2 Climb checks)
bonus feat - Aberration Banemagic (+2d6 damage against aberrations)
3rd level - Craft Wondrous Item
Skills
Concentration 7 ranks
Gather Information 5 ranks
Knowledge (arcana) 7 ranks
Knowledge (dungeoneering) 7 ranks
Perform (sing) 7 ranks
Sense Motive 5 ranks
Spellcraft 7 ranks
Use Magic Device 7 ranks
Speak language 4 ranks
Languages: Abyssal, Celestial, Common, Draconic, Elvish, Giant, Undercommon and Yuan-Ti