Yokai

Cajun (Raccoon), Neko (House Cat), Saru (Monkey) and Grin (Oppossum)

Racial Traits

+2 Dexterity, +2 Charisma, –2 Strength

Small: +1 AC, +1 on attack rolls and a +4 on Stealth checks.

Slow Speed: Base speed of 20 feet.

Low-Light Vision: can see twice as far as humans in conditions of poor illumination.

Agile: +8 racial bonus on Acrobatics and Climb skill checks.

Fey Heritage: +3 bonus on Will saving throws against enchantment effects and count as fey for any effect related to race.

Languages: Common and Sylvan. Those with high Intelligence scores can choose any of the following: Abyssal, Dwarven, Elven and Toad.

Zec (Rabbit) and Kitsune (Fox)

Racial Traits

+2 Dexterity, +2 Charisma, –2 Strength

Small: +1 AC, +1 on attack rolls and a +4 on Stealth checks.

Base speed of 30 feet.

Keen Senses: +4 racial bonus on Perception checks.

Lucky: +1 racial bonus on all saving throws.

Fey Heritage: +3 bonus on Will saving throws against enchantment effects and count as fey for any effect related to race.

Languages: Common and Sylvan. Those with high Intelligence scores can choose any of the following: Abyssal, Dwarven, Elven and Toad.

Yokai are fey anthropomorphic animal spirits, they dwell in temperate forests and swamps on the outskirts of human civilizations.