Yokai
Cajun (Raccoon), Neko (House Cat), Saru (Monkey) and Grin (Oppossum)
Racial Traits
+2 Dexterity, +2 Charisma, –2 Strength
Small: +1 AC, +1 on attack rolls and a +4 on Stealth checks.
Slow Speed: Base speed of 20 feet.
Low-Light Vision: can see twice as far as humans in conditions of poor illumination.
Agile: +8 racial bonus on Acrobatics and Climb skill checks.
Fey Heritage: +3 bonus on Will saving throws against enchantment effects and count as fey for any effect related to race.
Languages: Common and Sylvan. Those with high Intelligence scores can choose any of the following: Abyssal, Dwarven, Elven and Toad.
Zec (Rabbit) and Kitsune (Fox)
Racial Traits
+2 Dexterity, +2 Charisma, –2 Strength
Small: +1 AC, +1 on attack rolls and a +4 on Stealth checks.
Base speed of 30 feet.
Keen Senses: +4 racial bonus on Perception checks.
Lucky: +1 racial bonus on all saving throws.
Fey Heritage: +3 bonus on Will saving throws against enchantment effects and count as fey for any effect related to race.
Languages: Common and Sylvan. Those with high Intelligence scores can choose any of the following: Abyssal, Dwarven, Elven and Toad.
Yokai are fey anthropomorphic animal spirits, they dwell in temperate forests and swamps on the outskirts of human civilizations.