Objective: This activity will provide students with the opportunity to demonstrate the technological concepts learned in this course and combine them into a final project using various processes and techniques. Assessment will take into consideration both the process and the product.
Working individually, you will create an animated story using the program Adobe Animate.
The animation must tell a story.
Your animation should follow the format: a title, your animated scenes, then credits.
Inappropriate images or themes will result in a lower mark and possibly a mark of zero.
Take your time and pay attention to the details.
Level 4 work is achieved by telling a complete story using the skills we've covered in class.
You can use images from the web, original drawings in Animate or a combination of the two.
Time on task is a big factor in your mark. (Quality over Quantity)
You will be given approximately 10 classes to complete your animation.
Start by brainstorming a story that you would like to tell. The hardest part of this assignment is coming up with ideas in the beginning.
Try to keep it simple, it doesn't have to be an elaborate story. Random images and shapes across the screen will result in a poor mark.
Creating a storyboard on paper outlining the scenes and shots you plan to use in your animation will help streamline the process.
A storyboard is just a guideline to give you an overall focus and jumping-off point for when you begin animating your story.
Create your final animation project: length is determined by the complexity of your animation not based on length.
The more complex, the shorter it will be due to time limitations.
F5 – Insert a blank frame - Extend your animation over multiple frames without changes
F6 – Insert a keyframe
F7 – Insert a blank keyframe
F8 – Convert to Symbol
ENTER - Plays your movie in the timeline
CTRL + ENTER – Previews your final movie (also creates an .swf file)
SHIFT + F5 - Removes frames
SHIFT + F6 - Removes keyframes
Create new layers for each new object in your animation.
Use scenes to break up your animation into manageable chunks Insert > Scene.
Motion Tweens need to be converted to symbols
Shape Tweens need BOTH items to be broken apart.
Complete Animation - Submitted by Tuesday, January 21st.
Fine-tune your Website Portfolio - Submitted by Wednesday, January 22nd.