Dark Young
The servitors of the Black Goat, Dark Young are unworldly embodiments of fecundity.
The servitors of the Black Goat, Dark Young are unworldly embodiments of fecundity.
Height: 10 ft.
Weight: 2,000 lb.
Environment: Any
Population: Anomaly
Base Features (31 FP)
Goat’s Hunger (12 FP): While the influence of the Black Goat can warp nothing into substance to fuel the flesh, fuel for the flesh can be sacrificed to strengthen the Black Goat’s influence.
Each time a Dark Young eats a day’s worth of food, they gain a Metabolism Point (MP). A days worth of food is at Game Master discretion, but should be based on how much food they would need without the Unworldly Metabolism Feature.
For each MP they possess, they may remove one Damage Condition only affecting their physical body every 2 seconds.
Each full rest, they loose 1 MP and birth an offspring. The offspring is born with all base Features of the Outer Changeling clan.
Note: An action takes 2 seconds.
Fecund Flesh (10 FP): Dark Young are manifestations of the Black Goat’s influence, their flesh infused with a persistent and unyielding will of life. Unless their body is burned to nothingness or similarly destroyed in a manner that leaves no living cells, they are immune to the Death Damage Condition.
Unworldly Metabolism (5 FP): Dark Young are not creatures of reality, their bodies not subject to the natural laws that restrain native organisms. They don’t need to eat or sleep, but can meditate for an hour to gain the effects of a full rest. They aren’t affected by toxins, pathogens or similar ailments. Likewise, they are immune to Features that would rely on biological reactions.
Beyond Creation’s Light (4 FP): Dark Young are conscious within the Beyond, their awareness within reality simply a reflection of their true being. When another creature would observe the contents or structure of their mind, it fails to understand what it is observing, other than a general sense of the incomprehensible non-existence beyond.
This unknowable nature renders them immune to mental tampering. They cannot have Damage Conditions affecting their mind. Because of this, their souls cannot be harmed or destroyed.
Spawn (1 FP): When birthing an offspring each full rest, the Dark Young can expend more Metabolism Points (MP) than the 1 MP usually lost. If they do, the offspring gains an arrangement of Features chosen by them with a total FP cost equal to the extra MP expended.
In addition, they can swallow whole an Unconscious, willing or similarly immobile creature under half their current size. After 24 seconds inside them, they can choose to birth the creature in a new form as three actions.
The reborn creature has an appearance and anatomy of their choice, and they can give it any arrangement of Features by expending MP equal to the total FP of all Features chosen. The creature must have sufficient FP for the chosen Features.
Fecund Adaptation (0 FP): Although alien in appearance and anatomy, Dark Young possess a minor degree of shapeshifting that allows them to accommodate the reproductive cycle of any creature capable of sexual reproduction. This allows them to produce viable offspring with any such creature.
For 2 additional FP, they can take an action to assume any form and appearance they wish. They do not gain any Features or other mechanical changes.
Timeless (0 FP): Dark Young do not age no matter how much time passes.
Unnatural Appeal (0 FP): Any creature physically capable of producing offspring with the Dark Young that comes within 10 ft. per Smart Ass of them is passively altered to become sexually attracted to them. This does not otherwise change the creature’s sexual preferences, but instead adds the specific Dark Young to the creature’s sexual instincts.
The creature is not compelled to act upon this attraction and they do not gain any advantage beyond what would be expected from matching the creature’s sexuality. This functions through minor shapeshifting, and can effect creatures with minds and souls immune to outside tampering.
Unworldly Nature (0 FP): Dark Young do not exist within any reality, but can be drawn into any reality because of it. Even when they have no presence within a reality, they can be manifested through the use of the influence of the Black Goat.
This can happen as a byproduct of large accumulations of the influence of the Black Goat, growing to the point they can manifest.
Alternatively, the influence of the Black Goat can be manipulated to deliberately call a Dark Young into reality. The method used to achieve this varies, and is mostly up to Game Master discretion.
Unworldly Libido (-1 FP): Dark Young are manifestations of the Black Goat’s influence, fecundity being an intrinsic aspect of their being.
Any Check made to play on their sexual instincts, such as attempts to arouse or seduce, has its result increased by 1d4.
Optional Features
Daughter Of the Black Goat (10 FP): The Dark Young is immune to the Death Damage Condition. This is treated as an Immortality Feature and alters the Fecund Flesh Feature.
They can choose to spend 42 Metabolism Points to birth an avatar of the Black Goat, born with 12 FP and Champion Features of the Black Goat’s choice.