Phobia (-4 FP): A specific situation adversely affects [character name]. For example, dark or inclosed spaces or the sight of spiders, flames or cucumbers.

When exposed to this specific situation, they have 3d6 actions to escape the situation or gain the Unconscious Damage Condition. The situation must affect an environment (such as placing cucumbers around the room).

The Game Master is encouraged to adjust the cost of this Feature based on the difficulty of using the phobia against them. This Feature can be taken repeatedly for different phobias.

For 2 additional FP, the situation requires something very direct to them (such as a needle piercing their skin).