Bilocation (2 FP): As twelve actions, [character name] can create a second instance of themselves that is treated as a separate creature controlled by their mind and sharing their Features. All their instances have separate actions, but expend uses of limited use Features as a single creature. They can create as many instances as they wish.
For each instance they have beyond the first, their functional Kick Ass, Bad Ass and Smart Ass are reduced by 1. All factors dependent on their Ability Scores reduce accordingly.
As an action, they can touch an instance and reabsorb it, increasing their functional Kick Ass, Bad Ass and Smart Ass by 1. Instances are treated as no different from their original instance, meaning they can absorb instances from an instance other than the original, potentially resulting in a different instance becoming the single instance by absorbing the others.
If an instance gains the Death Damage Condition, it is not absorbed, and their functional Ability Scores do not increase. However, it can still be absorbed as normal if returned to life or by touching it while it is dead.
For 2 additional FP, they are treated as having one less instance when determining the reduction to their functional Kick Ass, Bad Ass and Smart Ass. This additional cost can be paid repeatedly, letting them qualify as having one less instance each time.