Slime
Remember that time?
Remember that time?
Base Features (2 FP)
Primordial Ooze (10 FP): Slimes have no vital organs to be destroyed or compromised, allowing them to recover even from their liquid being dispersed. Unless their body is boiled into nothingness or similarly destroyed in a manner that leaves no intact liquid, they are immune to the Death Damage Condition.
Protean (1 FP): Slimes change their form by the very nature of motion. As an action, they can change into any shape.
They take on the chosen form, but do not esthetically change beyond shape. They do not gain any Features or other mechanical changes.
For 1 additional FP, they gain the ability to mimic the anatomy of other creatures, being capable of perfectly copying any appearance.
Recuperate (1 FP): Slimes can reconstitute themselves with relative ease. After a full rest, they can remove one Damage Condition only affecting the physical body, not including Death. Whether a given Damage Condition can be removed or altered is at Game Master discretion.
Slow (-1 FP): Slimes move at a Speed of 1 ft.
Mute (-3 FP): Slimes have no way to communicate with other creatures.
Boneless (-6 FP): Slimes reduces the results of Bad Ass Checks to contribute to the Combat Bad Ass of their side by 2.
Optional Features
Resilience (3 FP): The Slime can function with less of its body in tact. They increase the results of Bad Ass Checks to contribute to the Combat Bad Ass of their side by 1. This Feature can be purchased repeatedly, increasing the results by 1 each time.
Vocal Mimicry (3 FP): The Slime looses the effects of the Mute Feature. This negates Mute.
Quick Ooze (1 FP): The Slime can move faster, gaining a Speed of 10 ft. This negates Slow.