Shaman Spells

By The Wyld...

Level 1

Heal

Caster can do 1 point of healing to a single location. 

Range Touch                                               Duration Instant

Target Individual’s Location                     Save No                                    


Rite

Caster can, after a minute of roleplaying a ritual to the Wyld, bring the Wyld to a 30ft radius around themselves to fill the room or area, which now classes as natural ground and belonging to the material plane instead of what it was previously until midnight, or can strengthen the connect of an individual to the Wyld allowing them to be considered on Natural Ground and protecting Soul for 15 minutes.

Range Touch                                                  Duration Until midnight/15 minutes

Target Caster or Area                                   Save No


Detect Unnatural 

Caster can sense the presence of all creatures within in the area that are not natural to the material plane (e.g. demons, fey, undead). Any creatures not of this name should shout "ping".

Range Far                                    Duration Instant 

Target Area                                               Save No


Snare 

Caster can entangle a target’s feet in vines causing them to fall over, causing a Strikedown.

Range Far                                                Duration Instant 

Target Individual                                      Save No                                  Tags Natural Ground

Level 2

Barkskin

Caster can cover themselves or an individual in a thick layer of bark that provides 1 rank of natural armour per location

Range Touch                                              Duration 15 minutes/ 1 combat 

Target Caster or Individual                      Save No                                    Tags Natural Ground


Bush Blade

Caster can enchant a blade or an ordinary stick to do enchanted damage. If this spell is cast on a blade, it must be touched by a piece of unworked wood whilst casting for the spell to work

Range Touch                                           Duration 15 minutes/ 1 Combat

Target Item                                              Save No


Speak with Animals

Caster can talk with animals and other natural non-sentient creatures. This spell will allow the caster to communicate with the animals but others cannot decipher their discussion.

Range touch                                              Duration 15 minutes/1 Combat

Target Caster                                            Save No


Entangle 

Caster can entangle a target in vines and brambles. The target is stuck fast and must cut themselves loose, which takes 10 seconds.

Range 30ft                                              Duration Instant 

Target Individual                                    Save Yes                           Tags Natural Ground

Level 3

Woodland Step

Caster can enter a touch tree or bush and emerge from another within a far range. This takes a few seconds allowing the caster to move OC between the locations.

Range Touch/ Far                                 Duration Instant

Target Tree                                             Save No


Mend

Caster can heal a single location to full leaving little more than a small scar.

Range Touch                                            Duration Permanent

Target Location                                        Save No


Spirit Eyes

Caster can see into the spirit realm, seeing the spirits of all others in the area and any effects upon or defects of such. After 10 seconds of studying a soul the caster can identify anything effecting the soul.

Range 30ft                                                 Duration 1 Hour 

Target Caster                                            Save No


Tough Skin

Caster can cause their own skin to thicken into a hide that provides 2 extra endurance ranks 

Range Touch                                             Duration 1 Hour 

Target Caster                                            Save No                          Tags Natural Ground

Level 4

Bear's Strength

Caster can grant an individual a use of Crush to be used in the next 15 minutes.

Range Touch                                           Duration 15 minutes/1 combat 

Target Individual                                    Save No                                          Tags Natural Ground


Nature’s Guise

Caster can enter a non sentient living object (e.g. trees etc). The caster must touch the object to transfer, which takes 5 seconds. The caster has a slight awareness of what is happening around the outside of the object.

Range Touch                                        Duration 15 minutes

Target Caster and Item                      Save No


Animal Swarm

Caster summons a swarm of small animals which attack and harass the target, these do a single to all locations and the target must roleplay fending them off for 5 seconds of which they are unable to defend themselves.

Range Far                                Duration Instant

Target Individual                    Save No


Tanglethorn 

Caster can produces a block of thorns entangling all those in the area. The thorns are waist height and those entangled are unable to move their legs at all, until they have spent 10 seconds cutting themselves free. 

Range Near                                           Duration Instant

Target Area                                           Save No                                Tags Natural Ground

Level 5

Animate Tree

Caster can cause a tree to animate and do its bidding. The caster must lay hands on the tree in order to perform this spell. Once animated the tree has 6 endurance ranks, wield 2 bush blades doing single enchanted and is immune to non magical damage. This spell can only be used on natural trees and will not work on anything which has been turned into a tree.

Range Touch                                    Duration 15 Minutes/1 combat

Target Tree                                       Save No


Call Lightning

Caster can call down lightning to cause triple enchanted through to each location.

Range Far                                        Duration Instant

Target Individual                               Save Yes


Move 

Caster can move instantly through the ground a distance of up to 30 feet from their original location. This spell will only work in a natural environment.

Range Far                                        Duration Instant 

Target Caster                                   Save No                                          Tags Natural Ground


Spirit of the Wyld

Caster can infuse an individual with a totem formed of a spirit of the wyld granting them a use of the ability relating to the spirit. The chosen spirit should be included in the spell call (By The Wyld Spirit of the Raven). The spirits and their abilities are as follows:

Range Touch                                        Duration 15 minutes/1 combat

Target Individual                                  Save No                                    Tags Natural Ground

Level 6

Call the Sun 

Caster can call the sun into an area doing double enchanted per location to each individual within Near of the center of the spell. If the individuals fails the save, they are also blinded for 10 seconds. This spell does double damage to undead and demons. 

Range Far                                        Duration Instant/10 seconds

Target Area                                     Save Yes 


Spirit Form

Caster can cause themselves and any items they are wearing to wholly inhabit their spirit, giving them little substance on the material plane. They can pass through solid non-magical objects, but are invisible and cannot interact with the material world. The caster can still see into the world but is unable to hear anything due to the spirits indecipherable whispering.

Range Touch                                            Duration 15 minutes/1 combat

Target Caster                                           Save No


Complete Healing

Caster can completely heal an individual. This spell will also neutralise all poisons (physical and natural) and cure all diseases. Should the target have either vampirism or lycanthropy these will be cured should the target fail the save.

Range Touch                                       Duration Instant

Target Individual                                Save No


Green Man 

Caster gains 6 extra endurance ranks and can grow claws to do single enchanted with their hands if they possess a phys rep, or add enchanted if they already possess natural weapons. They will not be attacked by natural creatures in this form. Note: Characters with this spell need to be checked for ‘hand safety’ by a marshal or referee.

Range Touch                                       Duration 15 Minutes

Target Caster                                      Save No                                     Tags Natural Ground

Level 7

Nature’s Guardian 

Caster can summon a force of nature to act as a guardian. The guardian has 10 endurance ranks and is immune to mind magic and non magical damage. It wields 2 bush blades doing double enchanted with each.

Range N/A                                        Duration 15 mintues/1 combact

Target N/A                                        Save No


Reincarnate

Caster can perform a ritual to reincarnate a spirit into a new body. The caster must cast the spell on the a corpse. After a 5 minute ritual the caster forms a new body and calls the spirit back to inhabit it. The new body will be of random species, at the roll of a dice. 

Range Touch                                           Duration Permanent

Target Corpse                                         Save No


Hail of Thorns

Caster unleashes a torrent of thorns at all individuals within the area, only those touching the caster are safe from the shards of ebony. These thorns deal double enchanted to all locations and strikedown.

Range Far                                                 Duration Instant

Target Area                                              Save No


Take Root 

Caster can turn a target into a tree and cause it to take root. The tree must then be in an environment in which it can survive or it will start to die. If the tree is cut down then the individual will die but revert to it's natural form. 

Range Touch                                        Duration Varies 

Target Individual                                  Save Yes                                    Tags Natural Ground