Necromancer Spells
By The Void...
Level 1
Detect Void
Caster is aware of all undead or voidal presence within an area at the time of casting. Undead or Voidal beings must say ‘Ping’.
Range Far Duration Instant
Target Area Save No
Expose Grave
Caster can locate and expose a grave, if none available a body is summoned from the void. This can be used for summoning or other Necromancer spells.
Range Near Duration Instant
Target Area Save No
Rupture Corpse
Caster causes a corpse to explode knocking the closest person to the ground. Target within 10ft of a corpse takes a Strikedown. Note Corpse has to have an expired death count.
Range Far Duration Instant
Target Corpse Save No
Summon Lesser Undead
Caster can summon a lesser Undead from the void or use a corpse to create a lesser undead. When the caster uses this spell they can choose to summon a Skeleton or a Zombie. If the caster uses a corpse when casting the spell the summon gets +1 endurance. Only 1 summon can be controlled.
Skeleton: 2 hits per, Deals Single Vulnerable to Holy
Zombie 3 hits per, Deals Double, Slow moving, Vulnerable to Holy
Range Near Duration Instant
Target Corpse/Caster Save No
Level 2
Dark Bolt
Caster can do single enchanted cold to a specified location on the target.
Range Far Duration Instant
Target Individual’s Location Save No
Darkness
Caster can expel a burst of the darkness of the grave from themselves. This will cause all those within 10ft of the caster to be blinded for 5 seconds.
Range Near Duration 5 seconds
Target Caster Save No
Death Mask
Caster can wrap their body in the embrace of the void, they will take on a corpse-like appearance and change their nature to Undead. This spell can be dispelled at any time, but while under these effects the caster has all the healing requirements of being Undead as well as Vulnerability to Holy and can be turned as if they were Greater Undead. Lesser Undead will ignore the caster while the spell is active however will attack if attacked. The caster still has their regular Death Count.
Range Touch Duration Until Midnight
Target Caster Save No
Cramp
Caster uses voidal energy to cause an individual's hand muscle into a painful cramp. This will cause them to drop anything they are currently holding as per Disarm. The Individual also suffers Single Cold Through to each arm holding something.
Range Near Duration Instant
Target Individual Save No
Level 3
Rigor Mortis
Caster can force a living body into a state of rigor mortis, causing a full body paralysis for up to 5 seconds.
Range Touch Duration 5 seconds
Target Individual Save No
Feed from the Weakness
Caster can use a corpse to heal themselves if the corpse is not severed on it's core. This grants 10 points of healing to the caster and severs the corpse to all locations. Note Corpse means its death count has expired.
Range Touch Duration Instant
Target Caster Save No
Nefarious Shadow
Caster calls forth the power of the void to tear away at the spells of another. If the target fails the save, their lowest level active, non-permanent spell is ripped apart by voidal energy, the target taking the spell's level in Enchanted Cold through damage to the core as the spell shatters. (If there are two active spells of the same level the caster may choose which spell is affected).
Range Touch Duration Instant
Target Individual Save Yes
Ghost
Caster can summon the ghost of a specific person from either the astral, void or the realm of a god. The caster can summon a ghost of an individual using a name or description or corpse of the deceased. The ghost is able to talk and has the full memory and cognitive capacity of the person at their time of death. The ghost will return to rest at the end of the spell duration. If the ghost is unreachable then the spell will fail but not cost any spell points. The ghost can only be heard by the caster and in return can only understand the Caster.
Range N/A Duration 15 minutes
Target Ghost/Corpse Save No
Level 4
Summon Dark Servant
Caster can summon an undead from the void or use a corpse to create a lesser undead. When the caster uses this spell they can choose to summon a Ghoul or Wraith. If the caster uses a corpse when casting the spell the summon gets +1 endurance. Only 1 summon can be controlled.
Wraith: 3 hits per, Immune to Normal, Deals Double Enchanted cold, 1 use of Endurance rank drain, Vulnerable to Holy
Ghoul: 4 hits per, Immune to Normal, Deals Doubles Cold, 1 use of Rigor Mortis, Vulnerable to Holy
Range Close Duration Instant
Target Corpse/Caster Save No
Consume Flesh
Caster can use a corpse to coat themselves in flesh provided the corpse is not severed on it's core. This grants 2 ranks of “Natural” Armour to the caster and severs the corpse to all locations. This spell does not stack.
Range Touch Duration 15 minutes/1 combat
Target Corpse Save No
Terror
Caster reaches into the Void and brings forth the images and screams of the Denizens that dwell their, causing everyone within 10ft to flee from the caster for 10 seconds.
Range Near Duration 10 seconds
Target Caster Save No
Void Blade
Caster can imbue their weapon with voidal energy adding enchanted cold through to its damage.
Range Touch Duration 15 minutes or 1 combat
Target Individual Save No
Level 5
Necrotic Explosion
Caster causes a corpse to explode in a violent shower of bone shards. This causes a sever to all locs to the corpse and deals Triple Cold Strikedown to all locs to everyone within 10ft of the corpse.
Range Far Duration Instant
Target Corpse Save No
Necrotic feast
Caster can draw the voidal energies out of undead to heal themselves. The Caster has to touch an undead which will kill it and they receive a Complete healing. Greater Undead will get a save and may not necessarily kill them.
Range Touch Duration Instant
Target Individual Save No/Yes
Tomb Rot
Caster can inflict a foul disease on an individual, which will cause a single effect to each location every 10 seconds until either cured or the target begins their Death Count. This does not stack. It is a magical disease that only cured through Complete Healing.
Range Touch Duration Until cured/Death count begins
Target Individual Save Yes
Void Bolt
Caster can cause quad enchanted cold through to a specific location
Range Far Duration Instant
Target Individual’s location Save Yes
Level 6
Scream of the Void
Caster can cause triple enchanted through cold to the core of all individuals within 10ft range
Range Near Duration Instant
Target Area Save No
Ethereal
Caster can cause themselves and any items they are wearing to shift partially into the void to become ‘ethereal’ giving them little substance on the material plane. They can pass through solid non-magical objects, but are invisible and cannot interact with the material world. The caster can still see into the world but is unable to hear anything as the eternal screams of the void fill their ears.
Range Touch Duration 15 minutes/1 combat
Target Caster Save No
Dominion
Caster can control either all lesser undead inside the target area with no save, or a single targeted greater undead with a save. This spell directly controls the body and voidal energies within the undead, and as such by-passes any immunities to mind effects.
Range Far Duration 15 minutes/1 combat
Target Area Save Yes/No
Void Passage
Caster can enter the void and use it effectively to travel from one place to another almost instantly. The caster is also able to transport their minion if they are touching it.
Range Touch Duration Instant
Target Caster and Minion Save No
Level 7
Desecrate Corpse
Caster causes a corpse to explode with voidal energy. This causes a sever to all locs to the corpse and deals Hex Enchanted Cold Strikedown to all locs to everyone within 10ft of the corpse.
Range Far Duration Instant
Target Corpse Save No
Voidal Eclipse
The Caster calls forth the power of the void to strip an individual of all their active, non-permanent spells. The individual then takes the combined levels of the destroyed enchantments in Enchanted Cold through damage to the core as their magic shatters apart. This does not affect permanent spells and items.
Range Touch Duration Instant
Target Individual Save Yes
Fell Blade
Caster can instil the void's eternal cold within their weapon. The weapon will call Loc Zero on the next blow and be destroyed completely, leaving shards of voidal metal within the target. Infecting them with a magical disease which makes them Vulnerable to Cold (takes +1 damage from cold) This disease is permanent until a cure is found. If the weapon is not used within 15 minutes it dissolves.
Range Touch Duration 15 minutes/1 combat
Target Weapon Save No
Corruption
Caster will corrupt the next thing that they touch, turning it foul. The corruption will cause water to become poisonous, organic matter to rot, metal to corrode. Should the caster corrupt a living individual, the individual will immediately perish if they fail the save, falling to zero on all locations and setting their death count to zero. Should this be cast on an item the item will decay into nothing and cannot be restored, magical items receive a save against this.
Range Touch Duration Instant
Target Individual or item Save Yes