Moulder Spells
By The Changes...
Level 1
Detect
Caster is aware of all creatures of the chosen type within the target area. Creatures must say ‘ping’ when the spell is cast. The creature chosen should be included as part of the spell call (i.e. Detect Elemental). The creature types available are as follows; Undead, Demons, Fae, Elementals and Natural.
Range Far Duration Instant
Target Area Save No
Pyrite
Caster can transmute a small item less than 1 cubic foot into a gold like appearance that will fool anyone without the trade rank at rank one.
Range Touch Duration 15 minutes/1 Combat
Target Item Save No
Light
Caster can produce a source of light that can be used in two ways. A pool of magical light 10 feet radius centred on the caster that lasts for 15 minutes or light to the eyes which produces a pulse of light that will blind an Individual who fails the save for 5 seconds
Range Far Duration 15 minutes/ 5 seconds
Target Caster or individual Save No/ Yes
Restore
Caster can repair a single inanimate object which has been broken, either by magical or non magical means, this spell takes 5 seconds to reforge the object. (There is a ref discretion limit on size of objects - for example a door is too big)
Range Touch Duration Instant
Target Item Save No
Level 2
Magic Missile
Caster can cause a magic bolt to strike a specified location on a target, doing single enchanted through to that location.
Range Far Duration Instant
Target Individual Save No
Enchant Blade
Caster can cause a weapon to do enchanted
Range Touch Duration 15 minutes/1 combat
Target Bladed Weapon Save No
Arcane Armour
Caster gains 2 ranks of magical armour to all locations
Range Touch Duration 15 minutes/1 combat
Target Caster Save No
Shatter
Caster can cause a named non-magical inanimate object to break in to several pieces. (There is a ref discretion limit on the size of objects that can be shattered - e.g. you can shatter a shield or a weapon but not a door.)
Range Far Duration Instant
Target Item Save No
Level 3
Chameleon
Caster assumes the colour and texture of their surrounding, essentially becoming invisible. The spell will be broken if the caster moves or strikes another.
Range N/A Duration 15 minutes/1 combat
Target Caster Save No
Transmute
Caster can change the material of one touched item upto 6ft in size, or roughly a door or spear, from one solid material into another solid material. The item will maintain it's mass and will revert back to it's normal material after 15 minutes but will not revert to it's original state. For example if you turn an iron sword into clay and then broke it the pieces will revert to iron but the sword will still be broken.
Range Touch Duration 15 minutes/1 combat
Target Item Save No
Resist
Caster or individual can ignore the next spell to be targeted directly at them. Target must say Resist when it has been used.
Range Touch Duration 1 Hour
Target Caster or Individual Save No
War Blade
Caster can enchant 1 weapon to do double enchanted or 2 weapons can be enchanted to do single enchanted for the same period of time.
Range Touch Duration 15 minutes/1 combat
Target weapon Save No
Level 4
Weave Body
Caster can briefly make the pattern of a touched individual mutable, allowing them to move their remaining hit points between locations. This can be used on a character on their Death Count. The individual choses where to move their remaining hit points to and from as well as the amounts but cannot put a location below zero or above their maximum.
Range Touch Duration Instant
Target Individual Save No
Change
Caster can change an individual into a small inoffensive creature such as a frog or a mouse. All equipment that they are carrying is changed with them and they become 4 hits global and unable to use skills or spells. If used on others this spell lasts 2 minutes, if used on themselves this spell last 15 minutes.
Range Touch Duration 2 minutes/15 minutes
Target Individual Save Yes
Flame Blade
Caster can cause their weapon to become covered in magical fire, doing triple enchanted flaming, without harming the wielder
Range Touch Duration 15 minutes /1 combat
Target Caster's Weapon Save No
Reflect
Target can reflect the next spell cast at them, returning all its effects onto its caster. This spell will work on the very next spell cast on the target, regardless of whether it is a beneficial or offensive spell. Target must call reflect when it has been used.
Range Touch Duration Until Midnight
Target Caster or Individual Save No
Level 5
Cloak of Shadows
Caster and any carried belongings become invisible. Whilst invisible the caster retains full movement and may even fight, but of course they will still take damage if weapons hit them.
Range N/A Duration 1 minute
Target Caster Save No
Deflection
No targeted magic (of any description, even healing) will work on the target although they will still take the effects of area affecting spells and magically summoned creatures. The target can not use any magic themselves during this time either
Range Touch Duration 15 minutes/1 combat
Target Caster or Individual Save Yes
Meld
Caster becomes insubstantial, and can enter an inanimate object. The caster can leave the object through any surface they wish e.g. floor, ceiling, door etc.
Range Touch Duration 15 minutes/1 combat
Target Caster Save No
Transfer
Caster can give up to half their remaining spell points (calculated before this spell is cast) to another spell caster.
Range Touch Duration Until Midnight
Target Individual or Item Save No
Level 6
Scry
The caster can view an individual or an item through a meditative state to know the location of person or item. For 2 minutes the caster enters a trance like state allowing them to sense a magical connection with the target of the scrying. This provides the caster with glimpses of the target or item. The caster must have the name or an item of the target. If a name is used it must be the name the character is known by (for players this will be the name upon your character sheet) and must be given in full, or if an item is used as the focus the item must either be magically bound to the owner or have been in the owners constant possession for at least a year. If the target is not on the same plane the caster will know which plane they are on but does not gain any further information.
Range Plane Duration 2 minutes
Target Varies Save No
Magic Graft
Caster can restore one injured location to full hit points, this spell is does not count as healing and as such can be used on Sebyth and others immune to magical healing.
Range Touch Duration Instant
Target Individual’s Location Save No
Teleport
Caster can move to another place within 100 feet radius of the location. This spell takes a few seconds to move the caster, allowing the player to drop OC to move to the new location.
Range 100ft Duration Instant
Target Caster Save No
Turning
Caster can reflect all spell cast on them, so that the spell effects are returned on to their original caster. This works on all magic regardless of whether it is beneficial or offensive. The caster retains the ability to use their magic during this time
Range N/A Duration 15 Minutes/1 combat
Target Caster Save No
Level 7
Dispel
Caster can dispel all active, non-permanent spells on a target. This spell can be directly targeted at magically summoned or animated creatures, to permanently destroy them. In this case the spell requires a save.
Range Touch Duration Instant
Target Varies Save No/Yes
Blades of the Arcane
Caster can enchant every weapon they are touching when this spell is cast to deal triple enchanted and the caster's choice of one modifier added to all weapons of: Flaming, Cold, Iron, Through or Silver.
Range Touch Duration 15 minutes/1 combat
Target Items Save No
Morph
Caster can change their shape or the shape or race of a target for 24 hours. Once changed, the target will take on all advantages and disadvantages of their new shape or race, excluding supernatural or magic creatures such as werewolves, in these cases the cast will take on the shape and smell but none of the natural abilities . The target’s mass must remain constant throughout the change. This spell also allows a caster to change any inorganic item into another one of the caster’s choosing.
Range Touch Duration Until Midnight
Target Willing individual or item Save No
Portal
Caster can open a portal to anywhere on the material plane, and transport themselves and upto 4 willing individuals to that location instantly. The caster must be able to clearly visualise the location so it must either be somewhere familiar to them or with a very detailed description.
Range Touch Duration Instant
Target Willing Group Save No