Sea God

Level 1

Soothe

Caster can remove one mind effect of the targets choice as well as soothe the symptoms of seasickness. It will also work on nausea caused by illness or poisoning - it soothes only the symptoms it is not a cure.

Range Touch Duration Instant

Target Individual Save No


Level 2

Wind Wall

Caster creates a wall of wind, centred on them, which pushes away all within range causing a Mass Knockback.

Range Near Duration Instant

Target Area Save No


Level 3

Clouded Mind

Caster can cloud the mind of a target, causing them to become completely disoriented and confused. The target has no idea where they are, who they are or who any of their companions are. They are also drawn to the nearest source of water.They can not be verbally dissuaded from their confusion but can be physically restrained. They will not cause harm to themselves or others and are unable to fight even to defend themselves. Any damage done to the target will break this effect.

Range Touch Duration 1 minute

Target Individual Save Yes Tags Mind-Effecting


Level 4

All Aboard

Rigging descends from the sky allows a group touching the caster to Gargantuan Leap in the casters chosen direction

Range Touch Duration Instant

Target Group Save No


Level 5

Broadside

A ships cannon fires from behind the caster, hurtling a cannon into the targets limb, causing a Crush to that limb

Range Near Duration Instant

Target Individual Limb Save No



Level 6

Scry

Caster can find the direction towards (but not distance to) the named individual, place or the owner of a touched item. If a name is used it must be the name the character is known by (for players this will be the name upon your character sheet) and must be given in full, or if an item is used as the focus the item must either be magically bound to the owner or have been in the owners constant possession for at least a year. If the target is not on the same plane as the caster this spell will fail.

Range Plane Duration 15 minutes/ 1 combat

Target Varies Save No


Level 7

Arms of the Kraken

Caster can call the Kraken to attack a target that has done wrong in the eyes of the Sea God. Two giant tentacles appear behind the caster and lash out at the target. If the target passes the save, they take quad enchanted through holy to each location. If the target fails the save they are immediately slain, without a death count, the soul is removed from the body but can be recovered through resurrection and similar spells.

Range 30 feet radius Duration Instant

Target Individual Save Yes