Level 1
Resist Fear
Caster can channel his faith to over come any fear, or allow a member of the Faith to do the same. The individual can call No Effect to any fear call.
Range Touch Duration 15 minutes/1 combat
Target Faith Save No
Level 2
Hold the Line
The touched individual of the Faith cannot be unbalanced, and thus is immune to all 'Strikedown' or 'Knockback' calls. .
Range Touch Duration 15 Minutes/ 1 Combat
Target Faith Save No
Level 3
Taunt
The caster becomes a challenge to the heart of all foes. All hostiles are unable to see anyone but the caster until they have successfully landed a blow upon the caster. If the individual is magically concealed or leaves the area then this spell will drop.
Range Far Duration 15 minutes/1 Combat
Target Caster Save No Tags Mind-Effecting
Level 4
Ignore Wounds
Caster can cause a target to ignore the pain of injuries, and use limbs that would otherwise be useless (i.e. limb locations on zero or below) until they become severed.
Range Touch Duration 15 Minutes/1 Combat
Target Faith Save No
Level 5
Heimdalla's Oath
Caster can make up to 4 individuals gain endurance ranks until their endurance ranks equal the casters current total. Individuals will never lose endurance ranks this way. This spell works on individuals outside of the Faith.
Range Touch Duration 15 minutes/ 1 Combat
Target Group Save No
Level 6
Champion
Caster gains a number of combat advantages. Any weapon they wield, throughout the duration of the spell will be enchanted holy whilst they are using it. They will gain 2 points of natural armour and resist the first offensive spell cast upon them.
Range Touch Duration 15 minutes/ 1 Combat
Target Caster Save No
Level 7
Relentless
Caster can dedicate themselves to felling a foe. The caster targets a hostile Foe and as long as that Foe is not on their Death Count or otherwise destroyed then whenever the caster reaches 30 seconds into their Death Count then they will gain a Complete Healing. When this spell drops the caster will immediately be forced into their Death Count, taking as much damage as required to do so (for example if under the effects of Ignore Wounds caster will drop straight to sever on their core). Their Death Count is then set to last 5 minutes, minus 1 minute for each Complete Healing they received from this spell. If the caster dies during this special Death Count then their soul passes straight to Amroth. If the Foe leaves the battle then this spell will drop after 2 minutes from when they left. The caster can choose to dispel this spell early.
Range Far Duration 15 minutes/1 combat
Target Individual Foe Save No