Using a time freeze, you can stop time and then either move 10 paces or perform 2 attacks with a melee weapon or a throwing weapon. (You cannot use a bow, crossbow, cast magic or activate items in speed).
You can choose to either call a Crush with a melee strike, do +1 damage for 15 minutes/1 combat or do an act of roleplay strength (I.E. picking up a larger bolder, or throwing another character short distances). (This damage boost does not stack with other strength boosts and only applies to physical attacks.)
You have a +1 damage boost, immune to knock-back and strikedown and can call a Crush once every 15 minutes. You may use an act of roleplay strength at will. (This damage boost does not stack with other strength boosts and only applies to physical attacks.)
An individual with Heightened Senses has far better senses than your average mortal.
The individual gains the following abilities:
One use per day of the Track Lore 4 ability, asking a referee to provide details about the creature type of the next encounter on an adventure.
One use per combat of By my nature Detect Injured, where anyone within far range who has taken damage and not yet been healed must say ‘Ping’
One use per combat of By My nature Detect Poison, where anyone holding a blade currently laced with a blade venom, or a cup/item laced with poison must say ‘Ping’.
The ability to sense illusions. Requires concentration.
The ability to track invisible beings so long as they have a physical presence (i.e. not anyone under the spell Ethereal or similar). Requires concentration.
Heightened Senses can cause discomfort, meaning:
Effects that damage the senses (e.g Light or Call the Sun) last three times as long.
Effects that use the senses to cause damage (e.g Howl or Scream of Vengeance) cause three times the amount of damage.
Some abilities and skills may be unavailable in particularly overwhelming environments (e.g a fish market or a sewer).
The individual leaps away in a feat of inhuman acrobatics (usually with the aid of wings or exceptional muscle strength) calling 'By my nature Gargantuan Leap' they can travel far distance in a straight line via jumping, phys-repped by walking to the desired location with a hand in the air, this deals a Strikedown to anyone landed on. Other people maybe taken with the user if the user also has perma-strength or as an activated use of strength (this expends the use of strength).