Parents and Carers we need your help!
Alongside our curriculum offering, we are committed to supporting the learning of key skills including; basic procedures (logging in, managing passwords, saving work), using presentation, data and creative software, touch typing and effective research skills using the internet.
Understanding the World
To know how to operate simple equipment.
To show an interest in technological toys with knobs or pulleys, or real objects.
To show skill in making toys work by pressing parts or lifting, flaps to achieve effects such as sound, movements or new images.
To know that information can be retrieved from computers.
To complete a simple program on a computer.
To interact with age-appropriate computer software.
To recognise that a range of technology is used in places such as homes and schools. To select and use technology for particular purposes.
By the end of Key Stage 1 children should be able to:
understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions;
create and debug simple programs;
use logical reasoning to predict the behaviour of simple programs;
use technology purposefully to create, organise, store, manipulate and retrieve digital content;
recognise common uses of information technology beyond school;
use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.
By the end of Key Stage 2 children should be able to:
design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts;
use sequence, selection, and repetition in programs; work with variables and various forms of input and output;
use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs;
understand computer networks including the internet; how they can provide multiple services, such as the world wide web, and the opportunities they offer for communication and collaboration;
use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content;
select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information;
use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact.
"At school I use Scratch and then I go home and move on to do coding with Python. I love using computers!" Year 4
"I love using j2e to make PowerPoints and trying out new things". Year 5
Children in Year1 experiement with the beebots and they programme the beebots to travel to a particular place.
In Year 2 they look at Technology around us. They look at sorting images of objects that are either digital technology or non-digital technology.
Children from Y5 worked on creating coading and digital making with a micro:bit, making coding and electronics fun and accessible.
Each child is encouraged to recognise the power of technology in the real world. The micro:bit acts as a bridge between digital software and the physical world, allowing the children to write code on a computer and bring it to life using the device’s built-in sensors, buttons, and lights.
The children lean to create quick algorithams that enable them to build a step counter, dice, jukebox, magic 8 ball games, micro:bit pet, spirit level and more with their micro:bits.
This unit introduces Year 6 learners to the creation of websites for a chosen purpose.
Children identified what makes a good web page and then used this information to design and evaluate their own website using Google Sites. Throughout the process Year 6 children have paid specific attention to copyright and fair use of media, the aesthetics of the site, and navigation paths.
"I like lessons where we tell the robots what to do". Year 6
"I love going on TTRockstars and MyMaths within lessons". Year 6
"I love making PowerPoints and I also make them at home". Year 6
Websites requiring school login details:
Busy Things (LGfL) - each key stage has a computing section
Websites focusing on coding skills (no school login details required):
"I like going on the computers and doing maths games". Year 1
"I really like playing games on the computer". Year 2
"My favourite software is 2Simple and making pictures which actually look real". Year 3