2. Glyph

Description of the work

Glyph is a sketch for an application that uses stereotypes to relate to memory and it's mechanisms. Aiming to pose the problem of accessibility and inaccessibility of information in storage-devices and transience. 

Wrapping it in 'Cloak & Dagger'-clichés such as secrets, information encoding and decoding, privacy, technophobia, technofetishism and 'be careful what you wish for'. 

This last example is to illustrate the process that is set in motion when confronted with goals that need to be defined.

Reflection on it's process

Because the work was far from being completed, it required provisional solutions. A Python script dealt with a simple process of transforming text and Open Frameworks(oF) displayed it with style. The command line interface wasn't an emulation of an emulation. Terminal.app was laid over the oF program with it's background opacity-setting all the way down. Two applications were used but they appeared as one. It was nice to use old and new media again. 

oF is a cool platform but confusing to work with. The first impression is that working in oF, you're either close to the hardware or extremely far removed from it. With nothing in between. 

The image below has a monogram in the upper-right corner that has been added after the presentation.