2.2 Lab 2

OpenFrameworks

Create a project of your own using OpenFrameworks. You can take SPACE in its widest sense as a theme, but this is not a must have. Try to be creative by for instance not using standard inputs, outputs or platforms, create something different from the standard OpenFramework out of the box examples, add ons and projects, target a physical rather than pure digital project etc. 

We realize that you all have different backgrounds, with different levels of programming experience. Just to reassure you this will be taken into account when evaluating the projects. The use of OF in this assignment is actually more a constraint rather than an objective, so we evaluate the end result itself (is it an interesting project etc) rather than technical (i.e. OF) acumen. Some of the best projects last year were technically actually quite simple. That said, we want to be able to see that, to your ability, you have experimented in depth with OpenFrameworks. 

What I do expect is that people tinker - try to go beyond their regular comfort zone, are able to change course when you hit technical boundaries so know your limits when getting stuck, or even turn 'failures' into core pieces of the project (again there were examples of this last year as well). 

Your project needs to be documented on your personal page with a motivation, and a visual (video preferred) and other images, videos, blueprints, source code, including references to libraries, sources leveraged etc. So in addition to to describing what you built for this assignment and why you will need to give full documentation of how you did it. If you have worked in a group a single project description will do, but each student will need to refer/link from their student page to the project page (ie just a 1 sentence page with a link).

Depending on background this could take an estimated 3 to 4 days.

Also we will be hosting and openFrameworks walk in session on May 21, 1-5, where you can come around with your questions or just work for a couple of hours with people around which may  be able to help.

For further context on tinkering, please also read the following paper:

Maarten H. Lamers Peter van der Putten and Fons J Verbeek. Observations on Tinkering in Scientific Education. In: Cheok A.D., Nijholt A., Romão T. (Eds.) Entertaining the Whole World. Human-Computer Interaction Series. London: Springer-Verlag. 137-145, 2014. Draft manuscript.