Fall 2016

Dec 15

Dr. Crystle Martin

Connecting Youth Interest-Driven Learning to Academic and Future Opportunity: an Exploration Through Video Games and Creative Computing

Dec. 5, 2016

Liz Owens Boltz

Exploring the Cognitive-Affective Model of Historical Empathy through Videogame Play

Emilia Askari

Teaching Creativity and Entrepreneurial Thinking in Middle School: A Case Study with Digital Information in the Public Interest

Nov. 21, 2016

Dr. Sarah Miller (Queen's University Belfast)

Trials in Education: Key Issues and Lessons Learned

Nov. 4, 2016

Dr. Stuart Karabenick (University of Michigan)

Motivation, self-regulation, and help-seeking

Oct. 31, 2016

Dr. John Bell for the SLATE Research Group

An Emerging Framework on Digital Embodiment for Collaboration and Learning

Cui Cheng

Exploring Skilled Web Learners’ Planning Process in Online Reading for Investigating Ill-structured Problems

Oct. 24, 2016

Dr. Eunsoo Cho

Self-Efficacy: A Protective Mechanism for Upper Elementary Struggling Readers

Amy Chapman

Social Justice, Catholic Participation, and Identity Development

Oct. 3, 2016

Amy Peterson, Sarah Dysart, James Seaman, William Imbriale, & Brad Wandler

Five hybrid students describing their jobs, research interests, and potential avenues for collaborating at their job sites.