Firefly Setting

Just some specific stuff to this Firefly campaign, mostly pulled from fandom Wiki

People and Things

Trade Alliance: Registered, alliance approved traders. You ain't one of these.

Governor: The alliance appointed ruler of a planet or moon. They might not be the actual power though, especially on the rim.

Core / White Sun System: Center of the galaxy, home of the Alliance. Futuristic, high tech, wealthy and no place a browncoat wants to be for very long.

Border Planets (Georgia and Red Sun System): Still pretty solidly under Alliance control but a place where the adventurous, more independent, or less legal type of person frequently ends up.

Rim (Kalidasa and Blue Sun systems): Planets way out there. Alliance controlled mostly in name only. Recently terraformed planets, low on tech and wealth, with folks striving to get by, but it's a home to anyone who chages under Alliance rule.

Communication

"Radio": For on-planet communication and ship to ship. Ubiqutous at the core & border, might be limited on rim planets.

Waves: Audio-visual long range communication. Instant communication within system, only slight delay between core and border planets. Waves can be a bit spotty on the rim planets with messages taking about 2 days to arrive if available at all. Waves are not available when traveling the black, only in system.

Cortex: A repository of all worldly knowledge, news, and entertainment. Updated and current for the Core and Border. The Rim planets get Cortex-lite - a version without much current news and a might less in-depth on everything else.

Factions - Unification War

57th Overlanders / Balls and Bayonets (Independents)

The Brigade Malcom ends up leading at Serenity Valley

Todd Wilkinson: One of the leaders in the group

Maggie Miller: Mechanic, see season 3, episode 4.

Clint: Season 1-4

Shepard Rust: Friend of Clint, run orphanage now. Season 3, Episode 2.

Admiral Roland Sharpe: Admired Navy, commands Freedom's Glory. Session 4, Episode 4.

Crooked 38th (Alliance)

An alliance special operations outfit. Well known for their brutality and their off-the-books operations to enrich themselves.

Chui Dynasty (Alliance)

An alliance noble family with browncoat sympathies. Not above some war profiteering though. Season 4, Episode 5.

Quon Chiu: Family leader, fondness for Earth-That-Was antiques

Zan Chiu: Loyal wife

Guide to the 'Verse

Places visited so far, any notes

White Sun

    • Bellerphon

    • Pegaus: Moon of Bellerphon, home to Alliance scrapping yard where the Freedom's Glory was stolen from.

    • Renao: Moon of Bellerphon, it's a luxury vacation spot from the Bellerphon residents akin to Earth-That-Was Las Vegas. One of the casinos is Shenandoah Rush, a wild west theme casino. Where Annie Fory was murdered.

    • Gonge: Triad controlled planet. Stole a cactus from there.

Georgia

    • Athens: Capital of the system. Low Down is a gambling den. Peaches is a bar visited by less scrupulous merchants.

    • Whitefall (moon of Athens): Governor Imogene Patience (grudge against JJ). Eagle-Eye Sarafina is rancher (Grudge against Destrier for turning over his dogs to Imogene).

    • Meadow: During war Todd Wilkinson is captured and held in Alliance jail in New Moscow. Broken out by Client/Marko season 3, episode 3.

    • Hera: Home to Serenity Valley. Alliance museum to the war telling their side of things.

Red Sun

Kalidasa

Blue Sun