Certain ASM Patches will be deleted

Post date: Jul 23, 2009 7:15:23 PM

I will delete ASM patches off like Hard Body for Mega Man II or even the crack version of the fast scrolling (Never Released) for Mega Man IV because they can easily be hardcoded if a user uses it's hex editor and source codes provided.

However, I will delete every kept patches but not in my hard drive. As I built a new website with ASM patches. You will only see a few but I have a bunch of Mario ASM patches kept in my disposal. I know for a fact that there's a lot of Rockman 2 random patches posted by the Japanese people like the charge shot will NOT be kept. Period. Me and Konchuu make a clear decison of that especailly in our Rockman/Megaman remodeling forum.

I have created this ASM all night and it's tested. There are problems

1] Every time I press start in the weapon menu and back, it's air meter resets back to $9C.

2] When a player dies, it's air meter should be restarted when it inits back in the same level with the water TSA attribute. Not empty.

3] If possible, the air meter should move it's X position to $20 or $30. However at $10, you can still see the air meter while your weapons excluding the rush marine (buggy) are still depleted each use.

http://www.youtube.com/watch?v=kpIqDijgDLw#

Enjoy and I'm not making a hack based on her.

Meanwhile, I have a IPS Patch for Rockman 2 based on Hatsume Miku and I did not create her graphics. One of their Japanese people created it. You can download this minor GFX hack on Hatsume Miku's image.

Photobucket