Showing Boomer-Bile Texture
OKAY TO USE, BUT CAN BE SIMPLIFIED. Check this newer guide by Ellie for better info: Boomer Bile for Modders (_IT) (Modders Guide)
Two things are needed in order to show the boomer-bile on a survivor model when a boomer pukes on the survivor. One, set up the texture vmt file for the effect (explained on this page). Two, set the texture in the qc file (explained in the Compiling section).
For each vmt (except eyes or textures not on the outside of survivor), do the following:
Copy the vmt file.
Paste into same folder.
Rename the copy to be same name as the original file with "_it" added to the end of the name before the extension. For example, if the original file is "body.vmt", the copy should be named "body_it.vmt".
Open the new file (e.g. body_it.vmt) in Notepad++.
Replace the first 2 lines, like the following example:
vertexlitgeneric {
with this:
patch { include "materials/models/survivors/survivors_it_shared.vmt" insert {
Replace the last line, which should be the ending brace:
}
with this:
} }
Full file example...
body.vmt file:
vertexlitgeneric { $baseTexture "models\custom\body" }
body_it.vmt file:
patch { include "materials/models/survivors/survivors_it_shared.vmt" insert { $baseTexture "models\custom\body" } }
Notes
Using $detail in a boomer-bile (*_it.vmt) file prevents boomer-bile texture from showing.