Converting a Mesh from L4D2 to Source

Modding a Left 4 Dead 2 Survivor

Converting a Mesh from L4D2 to Source

Most people would probably not call this process "converting", but it really is just another conversion similar to the other ones in this section. It is commonly called "decompiling", because it is changing the binary files into text files.

Decompiling

Crowbar decompiles the L4D2 survivor models the best; use it unless you have some strange reason not to. You can also decompile using the older MDL Decompiler 0.4.1, but you won't get nearly as much of the original survivor's data and you have to do some extra steps.

Decompiling with Crowbar

Decompiling with MDL Decompiler 0.4.1