24.02.2026
Added more random variants for bookshelf side textures.
Added Supreme Health Potions.
Added offline training statues to Ab’Dendriel.
Added loot color coding based on item rarity.
Fixed pathfinding issues for melee monsters that caused them to stand still after being pushed away from their target. This also applies to distance-fighting monsters.
Fixed incorrect chat formatting in party (/p) and guild (/g) channels.
Fixed a bug allowing fields and walls to be placed on top of open holes.
Fixed a bug that could cause players to briefly “revive” on the spot after death in certain scenarios.
Fixed the Banshee Quest reward room issue, where it became inaccessible after entering.
The room can now be re-entered as long as the player did not exit through the reward teleport (e.g., after dying inside).
Fixed a bug allowing monsters to attack from any distance attack regardless of range.
Fixed a missing trade offer for the Lailene NPC.
Fixed multiple typos in feedback messages.
Fixed incorrect Hit% bonus display in bow descriptions.
Fixed missing loot issues when monsters dropped too many items.
If more than 27 items drop, an additional corpse will now spawn.
Fixed missing textures for some blocks in the Lite and Lite+ resource packs.
Potential fix for a bug that sometimes created a “ghost player” on logout.
Potential fix for player health bars remaining visible after death.
Improved monster pathfinding:
Monsters now have priority levels, meaning stronger monsters can block weaker ones.
Distance monsters now better track targets behind obstacles and path more effectively while retreating.
Improved messages during the fight with Koshei the Deathless in the Blue Legs Quest.
Improved player targeting:
Targets will now be cleared automatically if they move too far away.
Improved monster AoE targeting:
Monsters now aim AoE spells at their target instead of always casting them straight ahead.
Improved projectile speed when manually shooting bows and crossbows.
Adjusted speed and loot for multiple monsters.
Increased chance to catch a Goldfish during Fishing Anomaly from 0.01% → 0.07%.
Reworked beam spells:
Due to freer movement in Minecraft compared to RL Tibia, beam spells now have their hitbox width increased by 50%.
This change affects hit detection only, not visual appearance.