21.07.2018
Add mob ability to spawn summons
Add invisible spell (now is working). Now when player or mob is invisible, name and health bar isn't visable. Mob invisible is deactivated when mob take damage.
Add mob ability to sense invisible (and not sense). Weaker mobs won't attackĀ invisible players, they also lost target when player become invisible.
Add Exeta Res
Add daily boss spawner
Add blind effect when not login
Add almost 300 new items
Fix skilling on npc
Fix regeneration in pz is now disabled
Fix bug that allow to put bp to double chest
Improve healing NPC - now on Rookgaard NPC heal for 150 health
Improve and optymalize mobs pathfinding. Also now mobs use distance attack on their target, not nearest player
improve combat skilling. Now works like in Tibia - 30 combat tries for blood hit.
Improve Levitate spell. Now there's shouldn't be any bugs with it, and work on both 1-3-1 and 1-3-0 floor build modes.
Improwe distance attacks ranges - decrease them
Improve key system - now player is able to use key in main hand
Update textures