Where truth ends, Bazir begins. The most insidious of the Seven, for you never know where—or who—he truly is. He prefers the guise of an unassuming, brittle skeleton, luring foes into a false sense of security. His true weapon is illusion and betrayal. Perfect, materialized clones of himself haunt every corner of his labyrinthine lair, each a flawless duplicate in both appearance and strength. Fighting him is an exercise in paranoia, a constant battle to distinguish ally from foe while grappling with the feeling that the very concept of reality has been stolen from you.
Location: POI - The Throne of Decay
Statistics
Hit Points: 80,000
Experience: 120,000
Armor: 30
Shield: 30
Damage per Tick: 860.75
Healing per Tick: 12.50
Max Hit: 4,130
Resistances
Holy: 100%
Ice: 100%
Death: 0%
Physical: 100%
Earth: 100%
Energy: 100%
Fire: 100%
Abilities
Melee (0–1,050 Physical)
Dist Physic (300–800 Physical)
Dist Magic Mana (0–320 Mana)
Dist Great Fireball Rune (150–250 Fire)
Dist Magic Energy (210–300 Energy)
Dist Small Paralyze (status)
Death Long Beam (0–610 Death)
Tarantula Haste (status)
Life Drain Great Beam (200–800 Life Drain)
Heal (100–400 Heal)
Crystal Coin (1–4, Always)
Platinum Coin (1–64, Always)
Death Ring (1–2, Always)
Golden Armor (1, Common)
Demonic Essence (1–80, Always)
Soul Orb (1–80, Always)
Skullcracker Armor (1, Uncommon)
Skull Helmet (1, Uncommon)
Divine Plate (1, Uncommon)
Robe of the Underworld (1, Semi-rare)
Steel Boots (1, Common)
Golden Boots (1, Semi-rare)
Spellbook of Lost Souls (1, Uncommon)
Spellbook of Dark Mysteries (1, Semi-rare)
Demon Shield (1, Common)
Mastermind Shield (1, Uncommon)
Scythe (1, Always)
Impaler (1, Semi-rare)
Chaos Mace (1, Uncommon)
Haunted Blade (1, Uncommon)
Demonrage Sword (1, Uncommon)
Nightmare Blade (1, Uncommon)
Underworld Rod (1, Common)
Wand of Voodoo (1, Common)
Black Skull (1, Always)
Skull Staff (1–2, Always)
Sealed Skull (1, Rare)