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Deep Sea is a complex of the ocean consisting of stone pillars all over an ocean floor, as well as remains of submarines and even airplanes. One can sometimes even find a submerged and lost bicycle in the sand. Randomly, there are even small trenches in the Deep Sea which lead to deeper areas of the Deep Sea, typically darker, but no changes really.
Looking enough, one can find a podium with a map, which looking at the map will provide you with a structure of the area in general to navigate easier.
South of the entrance from Level 228 is a giant dead whale, which in its side is a fleshy opening, which entering it leads to another level. (COFC) and going north instead from the entrance will bring you to a vending machine half submerged in the sand, but still somehow functional.
Many features can also be found alongside the vending machine and dead whale exit, including a large yellow sea sponge in an irregular shape that appears to be static, strange sand sculptures that appears like small irregular towers, and a small barnacle hut that enters to a bedroom.
The Barnacle Bedroom is a small little bedroom made up of coral, including all furniture, such as the lamp, the nightstand and the bed, it only has a single mannequin in it, beware to only keep it alone, though your key to getting out of here through this bedroom is to harm the mannequin, which will cause a temporary psychotic episode. Which the entirely room breaks into the color of red, and the sound of screaming begins and gets slowly more intense until after amount of time screaming, will make you get a blackout, where you will wake up in another level. (COFC)
VARG (Proxied by Jacob Lee)