For instructions on installing implants, see Downtime>Cybernetics
Cybernetic Eyes
You gain darkvision out to 60 feet. You lose any prior racial properties involving sight as a result.
Adrenaline Conductors (Removable)
You gain +5 to all of your movement speeds.
Life Support
When you are brought to 0 hit points and are forced to make Death Saving throws, you can opt to automatically succeed one saving throw. You cannot use this feature again until 24 hours have passed.
Optical Camo (Removable)
You can use the Invisibility Technique without spending energy a number of times equal to your Constitution modifier. You regain all uses on a long rest.
Acute Sensors (Removable)
You gain blindsight out to a range of 15 feet.
Geo Locator (Removable)
You gain advantage on all Wisdom (Survival) checks. Additionally, you are always aware of which direction you are facing at any given time.
Advanced Tooling (Removable)
Pick a tool with which you have proficiency in. You gain expertise in that tool. If you choose a tool with which you already have expertise or would later get expertise, you gain a 1d4 bonus to checks you make with that tool.
Skeleton Key (Removable)
You gain an advanced lockpicking tool implanted into your fingertips. You gain advantage to all Dexterity checks that involve lockpicking. The DC of lockpicking a chest is reduced by 5.
Nano-Plating (Removable)
Your AC increases by 1, and you gain damage reduction to all damage types equal to 2 x your Constitution modifier.
Rebreather (Removable)
You become immune to noxious gases, fumes, and poisons with the Inhalant tag. You also gain the ability to breath underwater for up to 20 minutes. This works even if you have eaten a Devil Fruit, but you are still effected by the Devil's Curse.
Den Den Mushi Implant (Removable)
A Den Den Mushi (Robotic) is installed in your brain. You can activate the Den Den Mushi as a free action, and it works like a Den Den Mushi (Ultimate). The Den Den Mushi (Robotic) allows you to speak through it telepathically, and the messages you receive are also telepathic. Messages sent by you to Den Den Mushis that are not Robotic are not received by the other creature telepathically. Your Den Den Mushi Implant can record both sounds and vision.
Mummy Wraps (Removable)
These wraps are built with special healing technology and rolls are implanted into your body that release when you take sufficient enough damage. The implant carries a number of charges equal to your proficiency bonus. You can spend any number of charges as a bonus action to regain 4d10 + 10 hit points per charge spent. Expended charges are restored upon completing a short rest.
Automated Weaponry (Removable)
A melee or ranged weapon that you are proficient with and does not carry the two-handed property is implanted into your body that you can freely release or store as a bonus action. Attacking with a weapon stored in this way does not count as drawing or sheathing a weapon and deals an additional 5d8 damage an equal number of times equal to your Constitution modifier per long rest.
Smart-link (Removable)
When making a ranged attack against a target within range, you can give yourself advantage on the attack. You can do this a number of times equal to your Constitution modifier per long rest. Additionally, the first attack against a target deals an additional 15 damage that goes through DR and resistances, as you're able to find a weak spot.
Cybernetic Enhancement
This Cybernetic upgrade can only be applied to another cybernetic you currently have installed increasing one of your stats by +2 along with its maximum, depending on the Upgrade you choose. The list below shows the different enhancement types.
Carbon Muscle Fibers
Your Strength score increases by 2 and its maximum. Additionally, the amount of weight that you can carry, pull, and lift is tripled.
Hyper Reflexer
Your Dexterity score increases by 2 and its maximum. Additionally, you gain a +1 bonus to your AC.
Heart Enhancement
Your Constitution score increases by 2 and its maximum. Additionally, when you drop to 0 hit points, you instead immediately drop to 1 hit point instead. This feature can only happen once, resetting on a long rest.
Digital Encyclopedia
Your Intelligence Score increases by 2 and its maximum. Additionally, you gain advantage on Intelligence (History) checks and can do the Research DT activity without requiring any items. This includes Devil Fruit Research.
Metalwork Facelift
Your Charisma Score increases by 2 and its maximum. Additionally, your able to completely remodel what your face looks like within seconds, acting as if you used a disguise kit.
Retina Display
Your Wisdom Score increases by 2 and its maximum. Additionally, you gain a permanent +5 bonus to Wisdom (Perception) checks.
(This upgrade still takes one of your cybernetic slots)