The Secret Society of Mystics
Side Quests for Mystics
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Side Quests for Mystics
You are going about your business one day, when out of the corner of your eye you spot a robed figure in a mask, watching you from the shadows. You turn towards them, and they beckon you to follow them, then disappear down a dark street.Â
Cautiously, you follow the masked figure into a clearing. Mist seems to gather around them. Their voice is low and melodic, almost hypnotic.Â
“A secret society hears the unseen and sees the unspoken. If you wish to join our order, answer me this. Do you embrace the will of fate and go to your destiny willingly, or do you carve the path of your choosing and cherish freedom above all?”
You feel the figure reaching for your mind, asking you to let them in.
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Mystic Side Quest One
Crows and Horses
Mystics are magical fae who are deeply attuned to one of the Goddesses of Folkland - either Rhiannon the fire haired goddess of horses, abundance and individuality, or The Morrigan, the dark goddess of destiny, war, and crows. Which Goddess does your character revere, and why?
Draw or write about your character's devotion to one of the goddesses. Why do they revere them? You may choose to show the masked figure a memory from your past.Â
Rewards:
100 fairy gold
10 crystals
Crow and Horse coin
Book of Rituals
The masked figure nods at your choice. They flip a palm sized coin, and the coin lands on their other hand (either on a crow in flight, or a horse rearing - depending on your choice).Â
“Good. Welcome to the Society. Deep in the forests of Grimwood in the Darkwood lies a mansion owned by the Lovelace family - an old Strzyga bloodline that goes back many generations. Make your way there on the eve of the next full moon. Bring your mask and cloak.”
The figure turns to leave, then looks back at you briefly.Â
“Tell anyone of the Secret Society of Mystics, and we’ll be forced to kill you. Have a pleasant day…”
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Mystic Side Quest Two
Masquerade Meeting
The Secret Society of Mystics welcomes you to their secret meeting. You have passed their test and need to be initiated into their order. But first, you need a masquerade outfit complete with a custom mask and cloak.
Design a masquerade outfit for your character. They will need a mask and a cloak to hide their true identity in the meeting.Â
Rewards:
100 fairy gold
10 crystals
Athame ritual knife
Book of shadows
The Lovelace Mansion looms, its spires piercing the dark sky above. Gargoyle statues guard the iron-wrought gates, while ivy creeps across the weathered stone. A shadowy graveyard rests beside it, shrouded in perpetual fog.
Inside the mansion, the rooms are dimly lit, smoky with censor and tobacco smoke, with dark rich velvet furnishings. Your head spins a little in the dim, heavy atmosphere.Â
Robed figures gather around a grand table in a shadowy sĂ©ance room, the air heavy with tension and flickering candlelight. At the head of the table, a fae adorned with a sinister golden mask and a horned headpiece claps her hands, commanding silence as the ritual begins. Beside her, a fae in a silver mask, adorned with metal feathers fanning from the ears, inhales deeply from a plume of crimson smoke, slipping into a trance. Around you, the mystics chant in unison, their voices weaving a haunting melody as the rhythmic pounding of a drum reverberates through the chamber.Â
Maybe the smoke is getting to your head, but you swear you see two large shadowy figures appear behind the trancing fae.
The golden masked mystic speaks suddenly. Her voice is a low rasping growl, a voice so alien and cold it fills you with fear-Â
“Death flies toward us on metal wings. Hearken, children of my faith, and beware—for the shadow of the iron g—”
Another voice cuts in, coming from the silver masked mystic. The voice is low and resonant, unmistakably feminine and yet husky. It says; “Stop scaring the initiates, Rhiannon. It isn’t funny.”
A young, feminine voice replies from the golden mystic this time. Her voice is bright, and warm like a summer breeze. “Oh lighten up, Morrigan. I’m just having a bit of fun. They all looked so serious!”
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Mystic Side Quest Three
Communing with the Goddesses
⚠️ You must be level two to complete this quest! ⚠️Â
Mystics who have reached the highest order of their faith and become Hierophants are able to trance and channel the Goddesses. It seems you and the other initiates have been given a rare audience with Rhiannon and Morrigan, Goddesses of Folkland, to test your faith and welcome you into the society. You’ve been told you can say one thing or ask one question during this seance.Â
You have an opportunity to converse with the Goddesses! Draw or write about your character communicating with them. Do they ask any questions? You can DM one question or comment to the founder Isi (isi.a) on Discord and she will answer as if from Rhiannon or Morrigan.
Rewards:
100 fairy gold
10 crystals
Pouch of dried herbs
Smoke censor
The gold and silver hierophants finish the trance, their voices carrying the parting wisdom of the Goddesses: “The wild is made up of chaos and order in equal measure. Maintain the balance between these forces.”
With their blessing, the meeting disperses, and you are sent forth into the world, charged with advancing the divine will of the Goddesses.
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Mystic Side Quest Four
Shadows of the Prophet
An oracle from the Secret Society of Mystics has shared a prophetic vision that seems to hint at something of great importance to the Mystics. Your task is to seek out the Oracle in the depths of the Polypore Grove in the Night Duchy, and decipher the true meaning of their words. The Oracle appears as 3 women, a Maiden, a Mother and a Crone. Here is what they say:
"A beast of light, with crown of briar,
Bound by the moon, unseen by men.
Through shadowed ways, it leads the worthy,
A symbol pure, now lost to blight."
DM the founder Isi (isi.a on Discord) with your guess on who/what the prophecy is about. You have 3 tries per character. If you guess correctly, Isi will share the true meaning of the prophecy with you. Alternatively, draw or write about your character meeting with the oracle and receiving the prophecy.
If you have already solved the prophecy, roll 1d6:
If you rolled a 1: You can’t figure it outÂ
If you rolled a 2-3: You succeed but at a high cost (or only partially succeed)
If you rolled a 4-5: You succeedÂ
If you rolled a 6: You succeed wildly!
Rewards:
100 fairy gold
10 crystals
Mystical crystal orb
Empty phylactery
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Mystic Side Quest Five
Cursebreaker
⚠️ You must be level two to complete this quest! ⚠️Â
A sacred site of your Goddess has been defiled by an unknown enemy. The local wildlife has fled, the flora is rotting and dying, and the natural magic of the area has turned exceptionally wicked and chaotic (more so than is usual for Folkland anyways). As a Mystic, it is your duty to investigate and restore the site. Search for the source of corruption. What is the site? A clootie well or wish tree? A nemeton or fairy ring? Any sources of water will show distorted reflections. You will hear whispers and see shadows in the corner of your vision.
Draw or write about your character investigating a cursed site and clearing the curse through magic ritual, restoring natural landmarks, tending to sick flora and fauna, and/or making offerings to your Goddess.
Rewards:
100 fairy gold
10 crystals
Sacred seed
Draught of sleep
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Mystic Side Quest Six
Ritual of Flame and Smoke
⚠️This is a partner quest! Recruit another mystic and include them in your quest submission or do a collab.⚠️
You have gathered under a lunar eclipse at some standing stones to perform the ritual of Flame and Smoke, designed to honor the darkness and also carry offerings up to the Goddesses through bonfires and smoke. However, dark forces aim to disrupt the ceremony. Malevolent fae creatures have been drawn to the site of the ritual (or perhaps summoned by an unknown enemy) and are threatening to break the ritual. You cannot do the ritual and also fend against the dark fae. Recruit a fellow Mystic to help you.
Draw or write about your character and a fellow mystic performing the ritual and fending off the monstrous fae creatures.
Rewards (for each character, not shared):
200 fairy gold
20 crystals
Pair of divining spoons
Bird bones
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Mystic Side Quest Seven
The Crow’s Eye
A sacred artefact called The Crow’s Eye that belongs to the Secret Society of Mystics has been stolen by an ambitious band of mercenaries. They broke into the Lovelace mansion and stole it out of our vaults, getting past the Strzyga guard and arcane wards. The Crow’s Eye is said to grant visions of the future to whoever touches it, and could be dangerous in the wrong hands. We must recover the artefact!Â
The mercenaries have retreated to a cave hideout near the Marble Quarry in the southeast of the Summer Duchy. Their base is buried deep within the labyrinthine tunnels near the quarry, and time is of the essence. You must recover the artifact before its power is unleashed! Roll a d6 dice to see how you do!
Note: If you recruit another mystic to help (either by drawing another mystic in your quest or doing a collab with another member of Folkland), roll with advantage (roll twice and use the higher roll)!
If you rolled a 1: The mission ends in disaster. The mercenaries were prepared for your arrival, and you’ve barely escaped with your life. The artifact remains in their hands, and the Mystics will need to regroup before another attempt.
If you rolled a 2-3: You locate The Crow’s Eye, but it comes at a cost. You become lost in the labyrinthine caves under the quarry, are chased by monsters and fae spirits and led astray by Will o Wisps. You are rescued by one of the mercenaries. As they lead you back to the entrance, you have never been so glad to see sunlight. The mercenary agrees to let you go in return for a favour they will call in in the future.
If you rolled a 4-5: The mission was a success and The Crow’s Eye is back in Mystic hands. The mercenaries have been scattered, and their hideout neutralized.
If you rolled a 6: The mission was a success. One of the mercenaries touched the Crow’s Eye and was shown a vision, and has decided to join the Mystic ranks as a devout follower of Morrigan. You pinch an extra +25 fairy gold from the mercenaries treasure trove as well as a Marble figure of a horse or crow (your choice).
Draw or write about your character trying to retrieve The Crow’s Eye. How do they fare against the mercenaries?
Rewards:
100 fairy gold
10 crystals
Semiramis
Willow sticks for augury
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Mystic Side Quest Eight
Spirits of the Battlefield
On the Finnach Moor, near the haunted Castle Dunlough, there is the site of an ancient battlefield, where Fae forces once battled each other for control of the realm. This is a holy site for The Morrigan, where she watches over the spirits of the battlefield. Lately, the spirits have become unsettled and restless. An ancient stone cairn at the site has been disturbed and knocked over. You must travel to the site, put the spirits to rest, and rebuild the cairn to honor the fallen.
Draw or write about your character calming the spirits and rebuilding the cairn. Are there trials or resistance from the restless dead?Â
Rewards:
100 fairy gold
10 crystals
Ancient locket found on the battlefield
Sword charm of protection
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Mystic Side Quest Nine
Horn of Plenty
The fields and herds are in need of Rhiannon’s blessing to ensure a prosperous season. Your task is to perform a sacred ritual, offering flowers, honey, and spring water to invoke her favor. Mark the land with her sigils, give thanks for the harvest, and craft talismans to protect the animals and wild herds. Beware, for nature spirits may interfere, testing your devotion and resolve. Should you succeed, the land will flourish, and Rhiannon may bestow a token of her favor upon you.
Draw or write about your character blessing a farm, field, herd of animals, orchard (or similar) to invoke the blessing of Rhiannon. Your ritual will attract nature spirits so let’s hope they are helpful and curious, and not disruptive!Â
Rewards:
100 fairy gold
10 crystals
Cornucopia of renewal
Blessed waterskin
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Mystic Side Quest Ten
Trial of the Hierophant
The final trial to earn the title of Hierophant is both physical and spiritual. You must journey to the Black Nemeton, where the Goddesses will test your worthiness. Few survive this trial, and fewer still return unchanged. Navigate a series of trials that reflect your past, fears, and desires. Face a past wound or sin, and atone for it, or release it through a symbolic act.
Draw or write about your character undertaking the Trial of the Hierophant and facing something dark within themselves. How do they move past their own darkness and commit to their purpose of protecting the realm?
Rewards:
300 fairy gold
30 crystals
Title of Hierophant
Ancient spell scroll: Children of the Wild
Ancient spell scroll: Heir of [Goddess name]
Ancient spell scroll: Superior Channelling
The Secret Society of Mystics Gallery