Expressive Arts Experiences and Outcomes – Broad General Education
Experiences in the expressive arts involve creating and presenting and are practical and experiential. Evaluating and appreciating are used to enhance enjoyment and develop knowledge and understanding.
My learning in, through and about the expressive arts:
• enables me to experience the inspiration and power of the arts
• recognises and nurtures my creative and aesthetic talents
• allows me to develop skills and techniques that are relevant to specific art forms and across the four capacities
• provides opportunities for me to deepen my understanding of culture in Scotland and the wider world
• is enhanced and enriched through partnerships with professional arts companies, creative adults and cultural organisations
Art and Design
Through art and design, learners have rich opportunities to be creative and to experience inspiration and enjoyment. They explore a wide range of two- and three-dimensional media and technologies through practical activities, and create, express, and communicate ideas. Their studies of the works of artists and designers enhance their enjoyment and deepen their knowledge and understanding.
Your broad general education in Art & Design will help you develop the following skills and knowledge:
Skills
· handling a variety of materials, media and technologies using a range of processes and techniques
· expressing personal thoughts, feelings and ideas; developing creative problem solving and critical thinking skills; evaluating and critically appreciating your own work and the work of your peers
Knowledge
· how artists and designers work and the different areas they work in; historical and contemporary art and design practice
· how to investigate themes, develop ideas and produce solutions to problems
Appendix – Explanations and glossary
The following explanations of specific language are intended to help educators, parents, children and young people interpret the outcomes.
Art and design
Opportunities to study design in the following contexts: graphic, product, fashion/textile, architecture, interior and jewellery should be made available across the five levels, taking balance and previous learning into consideration.
Art and design concepts
For example, space, scale, proportion and perspective.
Art and design technology
For example, computer software, photography, moving image media and screen printing.
Design brief
A written plan that identifies a problem to be solved, its criteria and its constraints. The design brief is used to encourage consideration of all aspects of a problem before attempting a solution.
Design process
A systematic problem-solving strategy, with criteria and constraints, used to develop many possible solutions to solve a problem. The process involves: investigation, development of ideas, production of solution and evaluation of solution.
Expressive
Activities involving the expression of personal ideas, thoughts and feelings in visual terms. This could include drawing, painting, sculpture, printmaking and photography.
Form
External three-dimensional outline, appearance or configuration of something that could be, for example, solid, transparent, rigid, flexible.
Medium/Media
Tool(s) for creating and presenting in art and design, such as chalks, drawing inks, gouache, acrylics, fabric dyes, printing inks, sculpting materials, jewellery metals and materials, and digital media, including photographs and moving image media.
Visual elements
The basic elements (building blocks) in art and design activities – line, shape, form, colour, tone, pattern, texture.