Today's class we discussed Project 2 and what was needed for Milestone One. We had to Identify a current creative industry figure and analyse their impact on the industry. I joined the same group from Project 1 as we worked well together and I was pleased with our work ethic. We decided on a figure to research further, we choose Timothy Sweeney an American video game programmer, known as the founder and CEO of Epic Games and the creator of the Unreal Engine, a hugely successful game development platform. We chose to focus on Unreal Engine and its impact on the film and gaming industry, which was massive. A platform free to download and with the capability to make entire games and films inside the program.
Understanding a current creative industry figure and their impacts is a great insight into how to be successful with an IP or business. Analysing their USP, development process and soft skills used by a creative figure provides knowledge on methods of success for an individual or company.
My group will be designating roles and responsibilities for Project 2. It will help conceptualize and consolidate our workflow and tasks needed to complete Project 2.