We we're given time in class to complete our project 2. In class Banks helped with several polishing techniques for my project. Editing some scene cleanup elements, tips for the lighting of the asset, the process for the render setup. We touched on Premier Pro for post-production editing and final compositing. Within class we watched slides explaining scene optimization and video creation. Important knowledge needed for all areas of 3D production. I can be applied to character creation, environment design, lighting and even animation pre-vis.
With a better understanding of post-production compositing of assets, I'm more proficient in display works I have created. Animating the chest lid and sword appearing out of the chest took some time to do. I finished rendering the sequence for the chest after class using the SAE computers. It took 2 hours and I was happy with the images rendered. I used Premier Pro to sequence the animation and Export it into an Avi. format.
Review brief 3 for what can be done before next class. It involves creating a portfolio of assets created in 3D using Maya. Compiling different assets and scenes in Premier to create a cohesive portfolio.