This week I learnt how to use boolean tool for cutting polygons in an efficient manner. Changing the operation from union to difference will allow me to cut using a primitive polygon. Using a Bridge Tool to create and arch from one face to another. Creating an asset list is the first and an important step when creating a project.
Using my new knowledge of booleans I hope to create more appealing polygons, even might attempt completely hollowed out polygons cut with the tool, like a bottle. Using an asset list I hope to maintain a level of organisation of high quality.
I will need to work on the lighting for the scene. Positioning of camera and options for a background of the scene.