Raf Grassetti is an artist working for the entertainment industry for the past 17 years. He contributed to over 20 titles during his career and won many awards over the years. Currently located in Los Angeles, Raf is working as an Art Director at Sony Santa Monica Studio for the God of War franchise. While in his spare time he is creating his personal art book, exhibition/gallery work, and crypto art. Raf worked as a principal/lead artist for the entire production cycle for the 2018 God of War game, working on the design and creation of the majority of characters for the award-winning title.
To me looking at what Raf has created it is a breathtaking inspiration. A testament to what skill, years of experience and artistic design can achieve. I hope to one day reach his incredible top tier ability to produce 3D models and textures. I like that even with such a demanding and highly sought after position being art director at a AAA game studio, he still finds time to create art pieces with no monetary value. Passion projects like modeling characters from Batman: The Animated Series.