11/25
“Being polite is withholding feedback to make someone feel good today. Being kind is being candid about how they can get better tomorrow”
― Adam M. Grant, Hidden Potential: The Science of Achieving Greater Things
11/25
“It’s often said that where there’s a will, there’s a way. What we overlook is that when people can’t see a path, they stop dreaming of the destination.”
― Adam M. Grant, Hidden Potential: The Science of Achieving Greater Things
Final Project Workday
75 minutes
11/21
Final Project Workday
75 minutes
Will Smith!
11/19
REFLECTION ESSAY CHECKLIST
Introduction
☐ I have clearly stated the project, skill, or design I focused on. (e.g., "Modeling a Lamborghini in Maya").
☐ I have briefly mentioned why I chose this project or skill and its relevance to my interests or goals. (e.g., "I’ve always been passionate about car design, and this project allowed me to explore that interest through 3D modeling").
☐ I have explained why this project or skill is important to me on a personal level. (e.g., "Learning this skill brings me closer to my dream of exploring car design as a career").
☐ I have mentioned a main insight or initial lesson that I have learned from the project. (e.g., "This project taught me that mastering even a single detail, like the curve of a fender, requires patience and precision").
Body
☐ I have organized body paragraphs by specific aspects of the project. For example challenges, skills learned, and personal insights (e.g., one paragraph on learning new software techniques, another on overcoming challenges).
☐ I have described what I did in each part of the project, giving enough detail to help the reader understand the process. (e.g., "To create the front fender, I had to carefully adjust vertices and edges to capture the car's unique curves").
☐ I have mentioned specific tools, software, or methods I have used, and explain why they were important. (e.g., "I used Maya’s mirroring tool to ensure symmetry, but had to fine-tune vertices to get a seamless look").
Conclusion
☐ I have briefly summarized the main skills or insights I have gained from the project. (e.g., "This project taught me not only the technical aspects of 3D modeling but also the importance of patience and attention to detail").
☐ I have mentioned how working on this project contributed to my personal or academic development. (e.g., "Completing this project has given me more confidence to tackle complex design tasks").
☐ I have concluded with a final thought or reflection on the overall impact of the project. (e.g., "Looking back, this project was a stepping stone in discovering how much work goes into creating designs that not only look good but feel real").
Overall
☐ I have taken a break and then revised my reflection.
☐ I have checked for clarity, coherence, and logical flow between paragraphs.
☐ I have corrected any grammar, spelling, and punctuation errors.
☐ I have posted this reflection in my project journal.
Final Project Workday
45 minutes
11/13
Write a reflection which must include BLUE questions and could address any of the following questions. Add date and put it under the project goal or associated mini goal.
1. Project Progress and Milestones
What progress have I made toward the project goals so far?
What major milestones or achievements have I reached?
Are there any areas where I’m ahead of or behind schedule?
2. Challenges and Problem-Solving
What challenges or obstacles have I encountered, and how have I approached solving them?
Are there recurring issues or setbacks that I need to address differently?
3. Skills and Knowledge Gained
What new skills or knowledge have I acquired through this project?
How has my understanding of design or my specific project topic evolved?
4. Time Management and Productivity
How effectively am I managing my time and resources?
Are there specific tasks or aspects of the project that I am spending too much or too little time on?
5. Creative and Critical Thinking
How have I demonstrated creativity in solving problems or generating ideas?
How am I thinking critically about my work, evaluating my designs, or considering alternatives?
6. Next Steps and Goals
What are my primary goals for the next phase of the project?
Are there new approaches or adjustments I should try to improve my project’s progress?
7. Self-Reflection and Personal Growth
What has been the most rewarding part of this project so far?
How has working on this project impacted my confidence or interest in design?
Final Project Workday
45 minutes
11/1
10/30
10/28
Using Alchemy and Krita, create 12+ hilt designs for a sword.
10/24
I am sorry I will be out today for a district meeting. Here is what you need to do . . .
1ST: The goal for today is to FINIISH anything that is MISSING, look at Power School.
2nd: Work on your Final 3D Project.
Final Project Workday
90 minutes
10/22
Final Project Workday
45 minutes
10/11
Final Project Workday
1 hours 15 minutes
10/04
Impress Me with Sweep Mesh . . .
Make something VERY COOL that implements and demonstrates your command of the Sweep Mesh Tool.
10/2
9/25
START YOUR BIG PROJECT!!!
AND make sure you document what you did and take screenshots . . .
9/19
Resource Exploration: Find and Identify 4 possible tutorials / resources for learning something new in Maya.
List:
Title
Number of Videos
Estimated total time.
9/17
Finish Lighting Animated GIF
9/13
9/5
Dark Crystal
Avatar Concept Art is Wild & Very Interesting Compared to Final Product
Concept Art for Pacific Rim (2013)
Designs I LOVE!!!
8/23
10 Amazing Projects Made In Maya
8/21
11/16
Sorry guys, I will not be in school today and have a sub for the entire day. Please look over your assignments submitted, republish your portfolios, check your missing assignments in Powerschool, and resubmit your missing assignments to be graded. *** I am still going through he re-grade list so if you submitted and I did not get to it, you do not need to fill it out again.
Make sure you finish your final concept design for your sword.
See Example Here: https://sites.google.com/view/devo-portfolio/project-examples/sword
9/27
9/25
The Final object should look like this.
Create Polygon Tool
Snapping to vertices and Grid
Mirror over axis
The Final object should look like this.
Create Polygon Tool
Snapping to vertices and Grid
Insert Edge Loop with a set number of divisions
Extrude thickness to specific unit.
9/8
Making of Avatar 2022
In your 3d Design Project, paste project possibilities.
9/6
Why Design Matters
The Third and The Seventh HD by Alex Roman
Designs I Love . . .
Place under a new page in your website Adv 3D tab in a page called:
"ADV 3D Design Project"
8/28
Nick Manning Smoky Hill Graduate
Be aware of the main bend areas. These are marked in "blue".
8/25
8/18
Here is a basic character template. Look at the joints and body sections. We are using the default humoniod character rig, when you design a character, consider the location basic joints & sections:
Head
Neck
Thorax (Thoracic Cavity)
Abdomen (Abdominal Cavity)
Pelvis (Pelvic Cavity)
Arm: Shoulder, Elbow, Wrist, & Hand.
Leg: Hip, Knee, Ankle, Foot w/ bend at toes
Be aware of the main bend areas. These are marked in "blue".
Choose a proportion sketch you want to explore and sketch a few variations of your potential design.
Development Sketches
Inspiration!
Pacific Rim Inspiration
8/16
Tutorial: Retopology Improvements
In Maya 2024, we've introduced improvements to Retopologize that give you better control over the edge flow of the resulting mesh - including the ability to preserve edges by angle or component tags, as well as the ability to guarantee a symmetrical result.
To try it out:
Download and unzip this .zip file.
Open Maya 2024 or later.
Use File > Open to load the scene file.
Follow the live instructions in Maya!
12/8
watched
Start thinking about your concept design project. Create a new page under 2021-2022 and label it "CD: Name of Project" and write your initial focus: Example Here
12/8
3D printing on clothing?
12/2
11/30
11/28
So You Wanna Make Games?? | Episode 2: Concept Art
11/10
11/9
CHECKLIST
Skill Assessment
CHECKLIST
3D Sword Design Mini Project
IDEA EXPLORATION✅ Sword Alchemy Inspiration board- Design Due 10/24✅ Sword Alchemy Design Composite Due 10/24
DESIGN DEVELOPMENT✅ Thumbnail Sketching Due ✅ Thumbnail Reflection/Annotate Due✅ Development Sketches Due 11/7✅ Development Sketch Reflection Due Due 11/7✅ Final Concept Design Due 11/7
CHECKLIST
3D Design Final Project
IDEA EXPLORATION✅ Initial Inspiration board- Design Due 8/30✅ State Initial Focus Due 9/26
✅ Inspiration board- Design Due 9/26✅ Inspiration board- *Annotated Due 9/26 ✅ Thoughts, Analysis, & Reflection Due 9/26✅ State Design Objective Due 9/26
DESIGN DEVELOPMENT✅ Thumbnail Sketching Due 10/25✅ Thumbnail Reflection/Annotate Due 10/25✅ Development Sketches Due 10/28✅ Development Sketch Reflection Due Due 10/28✅ Final Concept Design Due 11/4
11/9
Cloth Demo Reel
Pirates of the Caribbean
Cloth Fx Reel-shanmuga
Basic Tutorial:
11/7
Re-Evaluate what you final project.
Has it changed?
What skills do you need?
What materials do you need?
Change date on your
11/3
Complete the final concept design for your sword.
Alchemy
Proportion
10/26
Watched . . . Inspiration
Watched . . . Inspiration
Alchemy
Proportion
10/24
Using Alchemy and Krita, create 12+ hilt designs for a sword.
10/10
Make sure your Portfolio is up to date . . .
Mash taken to the next level . . .
10/6
Watched
Maya Mash Audio Tunnel Tutorial
Find a simple Mash tutorial and follow it. Post your final render or Playblast AND the original tutorial.
Mash Test
10/4
Suggestion to watch
Watched
Multi Colored Cube
TEST 1: random scale and location.
TEST 2: Multi colored, random scale and location.
Mash taken to the next level . . .
9/30
9/28
UPDATE Portfolio . . .
Skill Assessment
✅ Maya Booleans, Remesh, & Retopologize Due 9/6✅ Maya Tessellations Due 9/16✅ Maya Revolve & Render Review Screwdriver Due 9/163D Design Mini Project
✅ Skyscraper Inspiration board- Design Due 9/83D Design Final Project
✅ Initial Inspiration board- Design Due 8/30✅ State Initial Focus Due 9/26✅ Inspiration board- Design Due 9/26✅ Inspiration board- *Annotated Due 9/26 ✅ Thoughts, Analysis, & Reflection Due 9/26✅ State Design Objective Due 9/26
9/26
UPDATE Portfolio . . .
Skill Assessment
✅ Maya Booleans, Remesh, & Retopologize Due 9/6✅ Maya Tessellations Due 9/16✅ Maya Revolve & Render Review Screwdriver Due 9/163D Design Mini Project
✅ Skyscraper Inspiration board- Design Due 9/83D Design Final Project
✅ Initial Inspiration board- Design Due 8/30✅ State Initial Focus Due 9/26✅ Inspiration board- Design Due 9/26✅ Inspiration board- *Annotated Due 9/26 ✅ Thoughts, Analysis, & Reflection Due 9/26✅ State Design Objective Due 9/26
9/16
Finish your final screwdriver
9/14
9/12
Make sure your futuristic Skyscraper is finished.
Today's Goal
9/8
Create a inspiration board of future skyscrapers.
9/6
Portfolio Check 9/8
Complete Portfolio with ADV tab
Boolean Project Complete
Inspiration Board 3D Project
9/1
8/30
12/10
"And where I excel is ridiculous, sickening, work ethic. " ~Will Smith
Importing my simple character into the Unreal Game Engine
12/8 - Why is Creativity & Work Ethics?
The design process is not linear . . . Link to the Android
12/4 - Why is creativity important?
Watch the "Chains on me" Song . . .
Watched 1st 4 minutes
12/2
Watched: Why 'The Mandalorian' Uses Virtual Sets Over Green Screen
Went over final expectations.
Reviewed my robot design & rig.
11/30
11/19 - ADV 3D Design
Introduction: Watched two short inspirational video on Pacific Rim and share a robot design Time Lapse.
From Sketch to 3D Model to Texture.
Pacific Rim Inspiration
More Pacific Rim Inspiration
Went over Robot Design expectations.
Reviewed Retpologize
Answered questions.
8/20
FIRST FINISH Tessellation - Final Design
8/18
Make sure each curve is in its own layer and the colors and layer name are correct.
Test the curves make sure each set of colors move independently.