9-10 DTEC - 2022
Hapara Workspace: https://bit.ly/38cIUfH
Project 2: Get Into Games:
Weeks 6-8: Win Prizes 4 Challenges (due 23 June)
Character Design
Shoutcast
Photo Story
Video Game Development:
For DTEC class work please pick one and show a "Design Thinking" process in Design and Develop your Digital Outcome. Name & Upload Your Work below:
Challenge 1 - Design a Character/Story
Character Design Challenge 1
PLANNING
Use the Game Jam Cards to Brainstorm story / settings
CREATE
Design & Develop your Digital Outcome (see Options 1 and 2 below)
SHARE
Get Feedback and improve it.
Option 1:
MinecraftEE Player Character & NPC Design Custom Skins
MinecraftEE Player Character & NPC Design Custom Skins
Use a "Design Thinking Process" to plan, research, ideate, prototype and review your Character Designs
If you want SLIM Skins check this out
Make your Skins: www.minecraftskins.com
Submit your designs and write-up to the GetIntoGames.nz Character Design Challenge
How Add / Delete Custom Skins Resources
Challenge 2 - Develop a STEAM Video Game
Your challenge is to build a game that brings to light a story from your local area that you think people who live outside of your area might not know about, such as The Luminaries Gold Rush saga or Māori Myths and Legends of Poutini
Challenge 2
The 2022 STEAM Video Game challenge is tūhura.
The 2022 STEAM Video Game challenge is tūhura.
Your challenge is to build a game that brings to light a story from your local area that you think people who live outside of your area might not know about, such as The Luminaries Gold Rush saga or Māori Myths and Legends of Poutini
Before you make a game you need to create a GDD ("Games Design Document"). First see this Information:
Form a Team
Register
Create a Games Design Document
Make your game
3D Project 1
- Make your own slideshow/PDF to show your "Design Thinking" Process:
a) Brainstorm themes that you relate to, e.g. farming or mining, horses, 3D gaming
b) Don't be Narrow. Think of branching ideas.
2. Research online to find inspiration
- copy & paste reference images / videos.
3. Make 2D sketches & 3D play dough / cardboard models.
4. Make your own 3D models in TinkerCAD, Paint 3D and / or Minecraft E.E.
Take screenshots of development from different angles (Windows Key + Shift key + S) and paste (Ctrl + V) into the shared slideshow.
5. Get feedback and make improvements.
class code: D95LGVM2XSXE
Export your Minecraft 3D Builds
Check out the video / blog for how to export your 3D model creations
Type 'T' for chat, then type "/give @s structure_block "
Export Your Creations as .GLB and upload to the Shared Google Drive Folder above.
Share it on social media with SketchFab.com https://sketchfab.com/feed#upload
Add screenshots and Google Drive Share links to your Design Thinking slideshow.
Paint Challenge: Paint 3D Modelling & Painting Textures
Import basic shapes (like a Torus Doughnut) and paint it to give it sprinkles.
Combine basic shapes into a composite 3D character and paint it.
Try exporting your 3D Character from TinkerCAD as a .GLB. Then edit it in Paint3D to paint its materials textures. Save the Project and also Export it as a new .GLB
Add screenshots and Google Drive Share links to your Design Thinking slideshow
Sculpt Challenge: SculptGL Modelling & Painting Textures
Ka pai to my good friend Donald from Te Papa for creating this resource: https://rarangamatihiko.com/resources/getting-started-with-sculptgl
More resources / tutorials on the SculptGL page
Add screenshots and Google Drive Share links to your Design Thinking slideshow