Vectary

STEM Lesson 1: Learn the basics of 3D design. Create your room in 3D

In this lesson, students will learn the basic orientation in the 3D scene and basic 3D modeling tool transformations such as moving objects on the scene, scaling and rotating. 3D designing in Vectary is as simple and fun as a game.

Instructions for students:

  1. Watch the tutorial.

  2. Open the empty room template and try to arrange your own room by dragging and dropping objects from the 3D Assets library. Be creative. Use the gizmo to transform and the side panel to change colors.

  3. Publish it on Vectary or share it with your teacher.


STEM Lesson 2: Create a mug

In this lesson we go deeper in the Edit mode where students will learn how to edit and customize a geometry. They will learn functions like 3D drawing, Extrude, Smoothing and Bevel. The final mug can be used in 3D printing if your class has a 3D printer, or you can order the final product on Shapeways.


How to create a mug in Vectary from scratch:

  1. Open the Vectary editor.

  2. Enter Edit mode. To start with a blank scene, click on the Object list and then on the New Object button.

  3. Draw Cylinder. Hover over the Draw Box button and click Draw Cylinder. Click in the middle of the grid, release and drag to the side to set the base width of the cylinder. Then click again and drag upwards to set the height. You’ll now see a Jog appear: here you can change various parameters of the geometry. Click and drag the Radius around the Jog to a value of about 80. Then do the same with the Height and set it to about 100. Move on to Radial segments and change the value to 20. And finally, set the height segments to 8. Click once again in the canvas to deselect the object.

  4. Create a mug shell. Click on the point situated on top of the object and delete it by hitting Delete or the Backspace key.

  5. Add thickness. Select all faces: First, you need to select faces from the selection tools located at the top. Click on the Selection Jog and choose Select all. Thickness can be added using a function called Extrude. Click the Extrude icon and an arrow will appear. Drag the arrow into the model to adjust the thickness of the mug wall. Once done, confirm it by clicking into the blank area, or hitting Enter.

  6. Create a handle. To create a handle, select the faces for the base of the handle. With faces selected, click the Bridge icon. The Bridge automatically creates a mesh between the two objects. In our case, it’s the shape of the handle. We can increase the values of Strength and Segments to make the handle more realistic. If you are happy with that, click into the canvas or hit Enter to confirm.

  7. Smooth. Our mug looks great, but we still want to make it smooth. To do that, simply click the Smoothing icon.

  8. Bevel. With the Bevel tool you can adjust the sharpness on the edges. To do so, select the lines you want to bevel and drag the handle.

  9. Exit Edit mode. If you’re happy with your mug, press Done Editing. Go back to Object mode where you can change and render the color, add lights, materials and textures. You can even invite your friends and colleagues to collaborate in real time.

  10. Export. You can export your 3D model in the left panel and use it for 3D printing, add it to your game, VR or AR project.


STEM Lesson 2: Create a mug

In this lesson we go deeper in the Edit mode where students will learn how to edit and customize a geometry. They will learn functions like 3D drawing, Extrude, Smoothing and Bevel. The final mug can be used in 3D printing if your class has a 3D printer, or you can order the final product on Shapeways.