You are now Barren. You are unable to learn any type of magic, even a simple spell - but, strangely, you are also completely immune to any magic cast on or around you.
TIER RATING
This is a tier one ability.
STAGES
STAGE 1: Beginning stage
Your wolf doesn’t feel much different at first, but the immunity to magic is beginning to spread. During this stage, your wolf becomes unaffected by any and all Tier 1 abilities. Wisps commanded by Wisp Weavers cannot harm you nor defend against you. Shields cast by Shieldwolves will not protect you. A wolf with Detection cannot sense you - you are a black spot in their senses. An Empath can gain nothing nor sense anything from you, Rot does not affect you, and Aura appears to you as nothing but normal light.
STAGE 2: Intermediate
Acquired by completing three pieces of artwork or roleplay that relate directly to your ability
In addition to the above, your wolf now begins to become immune to Tier 2 abilities. Cast illusions do not fool you, the Enthraller cannot command you, the Parasite cannot draw life from you, Dream Weavers cannot enter your sleep, and your memories cannot be touched by the power of Obliviate - but, less helpfully, the Shaman abilities will not work on your wounds or illnesses.
STAGE 3: Master
Acquired by completing a further three pieces of artwork or roleplay that relate directly to your ability.
In addition to the above, your wolf becomes immune to any Tier 3 abilities. Soothseers will never see you in visions, granting you a unique level of unpredictability, and the armies Raised by the dead do not strike fear into you and do not seem to be able to harm you. Even the Changeling cannot hide their true face from you. You are fearsome to those who consider magic their only or greatest weapons, because nothing in their arsenal will confuse or mystify you.
OVERALL RESTRICTIONS
This ability is completely passive. The user cannot active or deactivate it.
You can no longer learn any branch of magic, unless you successfully petition the Keres remove your Blessing - but doing so would lose your immunity! Your magical immunity comes in handy, except that you also cannot benefit from the good magic either. Shields will not protect you, and healing spells will not knit you back together.