The shop is always subject to adjustments. We are always adapting, learning, and making changes to improve the group. By joining Svajone, you agree that some earnables or purchasables may change in cost, and that items may be added or removed based on how gameplay is affected.
Why have one wolf when you could have twenty? Use hard earned souls to bring more life to the island. Purchase this at the time of submitting your new character.
Cost increases as your character count grows, e.g.:
2nd character: FREE!
3rd character: 4 souls
4th character: 6 souls
Use this forumla to calculate how much your next slot will cost:
(Number of characters) x 2 - 2
Congrats! You get to choose a trade and contribute to your pack. Indicate at time of purchase which trade your character is entering.
Availability: Unlimited
Good work! You’ve shown your skills and progressed to a higher rank. You can now help to teach lower ranks their trades.
Availability: Unlimited
Good work! You’ve shown your skills and progressed to a higher rank. You can now help to teach lower ranks their trades.
Well done, you have earned the respect of your pack and been promoted as a master of your trade.
Availability:
Skydas:
Harvester: 0
Hearthkeeper: 1
Warden: 0
Meister: 2
Taika: Unlimited
Stonehaven: Unlimited
Kol: Unlimited
If your wolf happens to like to adorn themselves with random forestry, then this is the purchase for you! Buying this means you can apply between 1-3 flowers, feathers or twigs to your wolf's fur. Flowers and feathers must come from plants and animals that exist on the island. You cannot use any mythical or rare legendary pokemon creatures for feathers.
Availability: Unlimited
Your wolf and their mate welcome a new litter! Congratulations! You can have up to 4 puppies in a litter, with a cost of 5 souls per pup which is payable by the parents. For litters resulting from a fling, the cost is 7 souls per pup. If you have a Magical Birthday Cake Slice you can increase the size of your litter to five pups, but you do still have to pay for that extra pup. Your pregnancy/litter is only official from the date your note is cashed by staff. This date will become your conception date.
Availability: Unlimited
Your wolf changes sides and joins the Kol, Stonehaven, Skydas or Taika! Are you sure you want to do this? Abandoning your beliefs is sure to have in character consequences… on your head be it!
Players must discuss faction changes with the alpha players in advance of purchase. Svajone's political climate is ever changing, and not all transfers will be possible.
Availability: Unlimited
Want to give your new incoming character a leg up in their chosen pack? You can purchase a one time rank up when submitting your character's application for review! This option is more expensive than the corresponding in-game rank up cost, to offset the lack of in-game development that is necessary for an active character to progress in ranks, and is ONLY available for new characters. The cost stacks on top of the cost of the new character, and may only be used to advance one rank from the new character default (Omega) to Delta/Apprentice/Second/Eiti.
Availability: Unlimited
You've heard a rumour that if you want to be rid of the magic that ails you, you simply need to bathe in a stream under a Rowan moon... if you really want to get rid of your abilities, it's worth a try? You can purchase this cleanse to wipe an ability from your character.
1 cleanse = 1 ability. If you have multiple abilities and wish to cleanse them all, you will need to buy the number of cleanses to match the number of abilities. Purchasing this item is an in-character decision, available for development purposes. Abilities cleansed will not be refunded.
Availability: Unlimited
Your wolf has become particularly aligned with a spirit, or perhaps they've come in contact with one. Whatever the case may be, they don't appear to be the same anymore. Purchase this item in order to be able to in-character change your character's appearance - be it just the colour of their eyes, or their entire coat! You can decide if their new look is in character canon, or casually glossed over like it never happened. Transfigurations must be submitted to staff for approval at time of purchase.
If a redesign is just minor tweaks and is still clearly identifiable as the original character, it does not require a transfig. Transfig is intended for complete design overhauls, unrecognisable as their former selves.
Availability: Unlimited
You too can have children without any in game development - just adopt an orphan! The fee applies once per guardianship situation, no matter how many individuals come into the guardian's care at one time. The character must meet the guardianship requirements and seek approval from their alpha player before purchase.
Availability: Unlimited
Certain unique physical traits are restricted, in order to keep the population of ultra edgy, special, otherworldly or physically unique wolves to a realistic proportion to the overall population of the island. These traits are colloquially referred to as Snowflake traits.
The cost of purchasing a snowflake trait varies depending on the in-character impact on the character. Costs are also per trait (i.e, a fully blind albino would cost 30 souls for both traits) and can be purchased for both new and existing characters. Existing characters must pay with their own souls to purchase a snowflake trait.
Leucism, partial blindness, missing minor limb (one or both ears, missing tail, bobbed tail): 10 souls
Albinism, full blindness, missing major limb(leg), deafness, mutism: 15 souls
Availability: Unlimited
Create a pup or adolescent character without the pesky pre-requisite of actually having parents. The player must locate a guardian who meets the guardianship requirements, and gain Alpha player approval on this guardian.
Stacks on top of the cost of a new character. Limited slots; when current orphans age up, new slots will become available.
Availability:
Skydas: 3
Taika: 3
Stonehaven: 3
Kol: 3
You've reached a new level of understanding with your familiar - the two of you can communicate verbally! Nobody else can understand your familiar, and it's certainly a little bit stupider than a wolf, but giving it instructions is much easier now, and it can offer you some company too. You must have already purchased a Familiar to be able to purchase this item.
Availability: Unlimited
What's this? You seem to have a bug stuck in your fur. Or is it there on purpose? Who knows. Not quite an accessory and not quite a familiar either, purchase this item and you can choose any insect friend to hang around your character.
You must follow the stipulations detailed below:
Must be a resident species of the UK, and the player must provide a link proving the species is UK resident.
We will allow insects and small invertebrates within reason. You cannot choose an extinct species or a microscopic creature.
All creatures must appear in their normal colourations and cannot have any special features. IT'S JUST A BUG.
For simplicity, all living accessories will hibernate in winter, no matter the species.
One per character (if you buy a 2nd it replaces the first).
Cannot double up with a familiar, only one animal companion per character is allowed.
Can understand VERY basic instructions e.g "stop doing that" "go there" "piss off" etc, but they are NOT familiars and you cannot communicate with them to the same extent as familiars. You also cannot apply Dr Doolitte or Visionary to a living accessory.
Availability: 9
Like buying a family from IKEA: some assembly required. Bring in a parent and their blood relation child (or children), without the pesky detail of having a fling or developing a mateship. Only applies to pre-established families where there is a pup or adolescent (dependent). Pre-established families wherein all involved are fully grown adult characters do not incur any additional cost. This cost stacks on top of the new character slot cost.
Availability: Unlimited
Create a character who is not just island born, but is directly descended from the Elders of Almos! Such a proud lineage is likely to be well respected and revered by both Kol and Tundes, though likely for different reasons. Read more about Purebloods here.
This cost stacks on top of the cost of your new character slot. Purchase this at the time of submitting your new character. If adding to an existing character, the souls must be from that character's total.
Availability: SOLD OUT
Tier 1 ability
Your wolf can now manipulate light! It begins slowly at first, perhaps without their notice, but they eventually come to find that they have some measure of control over visible light. While certainly beautiful and occasionally useful, this ability has no defensive or offensive uses.
Information and restrictions for your new ability will be sent to you in a note!
Availability: Unlimited
Tier 1 ability
All creatures have a shadow, but your wolfs' seems to have taken on a life of its own. And it's kind of a dickhead.
Information and restrictions for your new ability will be sent to you in a note!
Availability: Unlimited
Split purchase between two characters (15 souls per character)
Who says romance is dead? Some epic lovestories can onlybe written in a history section. This purchase allows you to create characters who are already mates. While the characters may be considered official mates upon creation, they must complete the required development in order to have a litter. As they are mates, they cannot choose the fling pathway. This can only be applied to new characters and cannot be used to retroactively add mates to existing characters. All usual rules regarding not changing existing NPC canon also apply. This cost stacks on top of the new character slot cost.
Availability: Unlimited
Tier 1 ability
By sheer willpower or some magical force, your wolf has somehow learned to use the eyes of their familiar to their advantage. Unless you have purchased the Dr Doolittle familiar enhancement, you cannot control what the familiar does, where it goes, or fully communicate with it, but either way the ability can give the user brief situational viewpoints. You must have already purchased a Familiar to be able to purchase this item.
Information and restrictions for your new ability will be sent to you in a note!
Availability: Unlimited
Tier 1 ability
This sure is a handy skill to have… your wolf has learned to cast an ethereal shield to protect one wolf or one 4x4 foot area! Casting a shield requires immense concentration and no distractions, or the shield will shatter. Shields only last a certain length of time, so choose wisely what - or whom - you protect...
Information and restrictions for your new ability will be sent to you in a note!
Availability: Unlimited
Tier 1 ability
While your wolf doesn’t seem to have any innate ability of their own, it does appear that close proximity to them can amplify the strength, duration and range of the abilities of others - making your wolf a very handy wolf to have around, for anyone who seeks to strengthen their magic.
Information and restrictions for your new ability will be sent to you in a note!
Availability: Unlimited
Tier 1 ability
With focus and patience, your wolf has learned to detect magical energy! They can sense when a spell has been cast, within a certain radius of their location, and they can also identify wolves who have high levels of magical ability. They cannot tell what ability a wolf has, but being able to quickly identify a wolf with hidden strength is a useful skill indeed.
Information and restrictions for your new ability will be sent to you in a note!
Availability: Unlimited
Tier 1 ability
Your wolf has become friends with the shy forest wisps! You can now summon them to light your path in darkness, and since they are your friends, they will also make some effort to defend you from harm. Careful though… you don’t want them to get hurt, because if their flame goes out, they will not return to you again.
Information and restrictions for your new ability will be sent to you in a note!
Availability: Unlimited
Tier 1 ability
The call of your character reaches far and wide across the island, and seems to become irresistible to some... it seems that you are able to lure other wolves and draw them into your location using only a howl.
Information and restrictions for your new ability will be sent to you in a note!
Availability: Unlimited
The spirits have bestowed a familiar to you! You're not sure how, but a certain animal has become quite fond of you and seems to follow your instructions. You can train it to complete simple tasks.
Purchasing a small Familiar means you may choose ONE of the following animals: rat, common polecat, common weasel, great crested newt, adder, grass snake, pipistrelle bat, brown long eared bat, hedgehog, little owl, mistle thrush, starling, goldfinch, long tailed tit.
Please read the Familiars page and the Island Animals page to make sure your selected animal is location-appropriate. Don't choose an animal that only lives in the South to befriend your Northern Kol. When you purchase this item, specify your chosen animal in your note.
Availability: 11
Tier 1 ability
Your wolf has gained the ability to tune into the feelings and emotions of other wolves. This unique ability will affect every wolf differently, drawing on their strength of character and allowing them to read, influence or draw power from emotions. One of the three Empath varieties will be selected for you at time of purchase, you cannot choose for yourself.
Information and restrictions for your new ability will be sent to you in a note!
Availability: Unlimited
One-use ability. You may buy multiple.
Your character has a vision! The vision may or may not be important for the future of Svajone, or it could tell a story of the past… you will only find out if you take the chance. This purchase is written from scratch at the time of purchase to ensure it's relevance to the active game plot, so please be aware that depending on other responsibilities, it could take up to two weeks for your sight to be delivered.
Your vision will be sent to you in a note, and you can choose how to respond in character! Remember, this purchase is a game of chance. Your vision may not be what you expect, but it is sure to have a profound influence on your character all the same.
Availability: SOLD OUT
The spirits have bestowed a familiar to you! You're not sure how, but a certain animal has become quite fond of you and seems to follow your instructions. You can train it to complete simple tasks.
Purchasing a large Familiar means you may choose ONE of the following animals: island fox, badger, common buzzard, northern goshawk, kestrel, eurasian sparrowhawk, barn owl, short eared owl, common raven, hooded crow, eurasian magpie.
Please read the Familiars page and the Island Animals page to make sure your selected animal is location-appropriate. Don't choose an animal that only lives in the South to befriend your Northern Kol. When you purchase this item, specify your chosen animal in your note.
Availability: 5
Tier 1 ability
Split purchase between two characters
It seems for some unknown reason, that the island has chosen to link two souls together. Through the soul bond, you and another wolf can begin to drift into each other’s dreams, and eventually even begin to feel one another’s pain. This ability requires two wolves, so you’ll need to choose another Svajone character to share it with - someone you’re happy to have stuck in your dreams, maybe forever…
This ability is a shared ability. Both parties must pay 30 souls each and both parties must send a note for purchasing, and include who they will be sharing the ability with. Only when both notes are cashed will the ability be officially issued. It cannot be shared by two characters played by the same person.
Information and restrictions for your new ability will be sent to you in a note!
Availability: Unlimited
Mystery ability - could be any tier
Your wolf has earned the opportunity to be blessed by the spirits of Keres Oak! The spirits will judge your soul, and then choose how best to bless you, and what with. It’s highly suggested that only a Kol seek a blessing from these dark spirits, as they do not take kindly to Tundes… but, sometimes with great risk comes great reward…
All possible blessings will be rolled, even if the user already has an ability. If they roll barren, their original ability is wiped and replaced with barren. If they roll any ability tier incompatible with their current ability's tier (i.e. a tier 1 cannot also have a tier 3, a tier 2 cannot have another tier 2) then their visit to the tree is considered unsuccessful, and the souls are not refunded. All players purchasing a Keres Blessing enter into this bargain with full knowledge that it may yield no results, or cancel out an existing ability.
In purchasing this item, you also accept that you may not receive the blessing you hoped for, and that some blessings have negative consequences. Purchasing this item will undoubtedly change the life of your character in a way you might not expect, so please do not purchase if you aren't happy to explore your new Blessing, warts and all.
Information and restrictions for your new ability will be sent to you in a note!
Availability: Unlimited
Tier 2 ability
Your character develops a heightened resistance to the cold, and begins to notice that their paws can generate cold and frost, giving them the ability to freeze areas of water!
Information and restrictions for your new ability will be sent to you in a note!
Availability: Unlimited
Tier 2 ability
This unusual ability allows the user the opportunity to control their own dreams, and in the later stages, to enter the dreams of others and manipulate or otherwise influence them. This ability waxes and wanes along with the moon.
Information and restrictions for your new ability will be sent to you in a note!
Availability: Unlimited
Tier 2 ability
Your wolf has gained the ability to easily blend into their surroundings. While nothing about their physical form seems to change, they notice that if they remain still and quiet enough, others hardly seem to notice they're there at all. A particularly useful skill for the art of espionage, I'm sure.
Information and restrictions for your new ability will be sent to you in a note!
Availability: Unlimited
Tier 2 ability
By harnessing the deepest powers of their mind, your wolf can now craft strange illusions to confuse their enemies or entertain their friends. Illusions can be cast as sounds or images, but can only last for a certain duration of time.
Information and restrictions for your new ability will be sent to you in a note!
Availability: Unlimited
Tier 2 ability
Your character has developed a strange and alarming ability, and is able to encase another wolf in stone with nothing but a look. A wild and unpredictable ability, Stonegaze could be useful to you and your allies, or it could cause even friends to fear you...
Information and restrictions for your new ability will be sent to you in a note!
Availability: Unlimited
Bring a previously deceased character back from the dead. They’ll return at the same age and appearance at which they died, and you’ll be given a short brief sight to help explain the circumstances of their return. The Revenant is often disorientated at first, remembering their name but little else, with other memories being fragmented and hazy. Generally they need the assistance of others to understand who they are - or were - but it’s rumoured that there might be some way to restore their memories…
Be aware that returning from the dead comes with consequences - the Revenant cannot mate/bear children, cannot earn magic abilities or have a familiar, they are always hungry and can never seem to sate their hunger, which often drives them mad. Revenants age as normal upon return, but if they die again they can never return.
Players may use souls from an existing character to purchase. If players wish to split the cost, they may do so across a maximum of 2 of their existing characters. The cost of this purchase stacks on top of the new character cost. Character tokens cannot be used when purchasing Revenant.
A number of stipulations apply to this purchase:
The character must have been an active player character, who was active for a minimum of 6 months, and died in game with a proper exit piece (not death by activity check).
Revenant cannot be used to revive backstory NPCs/characters which have never existed as active player characters before.
Characters must have been deceased for a minimum of 6 months realtime before they can become Revenant.
Each player may only have 1 active Revenant at any one time.
Revenants cannot fully restore their memories on their own, but the partner power Restoration could do so in game. Cases of total amnesia are also permitted if you wish to take this narrative option.
A Revenant cannot be revived again if they die a second time.
Availability: Unlimited
Tier 2 ability
Magic seems to have infused to your very bones and sinews, knitting your skin together in such a way that you can no longer be harmed by tooth or claw. You are by no means invincible, but you certainly have an edge in battle now.
Information and restrictions for your new ability will be sent to you in a note!
Availability: Unlimited
Tier 2 ability
Your character has earned the devastating ability to wipe memories from minds - be it their own, or someone else’s. As their power grows, they can focus on particular memories, erasing whatever they wish to forget, or wish others to forget. This ability could certainly be dangerous in the wrong hands.
Information and restrictions for your new ability will be sent to you in a note!
Availability: Unlimited
Tier 2 ability
Combining study with magical energy, your wolf is able to heal wounds and soothe pains. Minor injuries can now be healed using spells and incantations, but the larger the wound, the more exhausting the process will be for the shaman. This ability is coveted by Kol and Tundes alike.
Information and restrictions for your new ability will be sent to you in a note!
Availability: Unlimited
Tier 3 ability
Ever lusted after an ability? Be careful what you wish for… the Mimic seems to be able to mirror abilities they have directly witnessed, and for a short while, wield them as though they were their own! While exciting, this ability is temperamental, and the replicated magic is never quite as strong as the original. Perhaps these wolves are doomed to live in the long shadows cast by others…
Information and restrictions for your new ability will be sent to you in a note!
Availability: SOLD OUT
Tier 3 ability
Your wolf has earned the gift of sight… they are known as a soothseer! These wolves can see snippets of the future, but often cannot piece it all together to create a prophecy. Many soothseers are shunned by the Tundes in the belief they bring bad omens, but don’t worry… should you choose to accept them, the Kol would welcome your skill.
Information and restrictions for your new ability will be sent to you in a note!
Availability: SOLD OUT
Tier 3 ability
Your wolf has gained a peculiar ability - they are able to discern information about an object simply by touching it. They feel something of a pull towards items, seemingly at random, and their touch yields a distorted array of sights, sounds or emotions associated with that object.
Information and restrictions for your new ability will be sent to you in a note!
Availability: 1
Tier 3 ability
These wolves have the macabre ability to raise the bodies of fallen wolves to do their bidding. Raising incantations can only be done at twilight, The Raised cannot survive midday sun, and although they can be killed as easily as any other wolf, they make quite the formidable army. Not to mention… the undead are quite frightening.
Information and restrictions for your new ability will be sent to you in a note!
Availability: SOLD OUT
Tier 3 ability
Your character has developed the ability to transform their appearance, albeit temporarily, into the appearance of another wolf! As with all magic, this has its quirks and limitations, but depending on your motivation, there’s plenty of room for mischief...
Information and restrictions for your new ability will be sent to you in a note!
Availability: 1
Tier 3 ability
Your wolf has uncovered a dark ritual, one which allows them to cause harm to others... but at a cost. As it often goes, great power requires sacrifice, and it is never more true than for the the Hexenbiest: for the user must also harm themselves in order to transfer the pain.
Information and restrictions for your new ability will be sent to you in a note!
Availability: 3