We are seeking a highly skilled and experienced Principal Animator to join our dynamic team. As Principal Animator, you will be responsible for creating high-quality character and creature animations that define the quality of animation across our game world. You will have a direct impact on the player's experience by ensuring that our animations are fluid, realistic, and enhance the overall gameplay.
Core Responsibilities
Set the standard for all character, creature, and object animations.
Collaborate with the Animation Director to define the animation style and direction.
Oversee the rigging process and ensure that rigs are optimized for animation.
Work closely with the gameplay and cinematics teams to ensure animations are integrated seamlessly.
Provide feedback and mentorship to other animators.
Ensure animations meet performance and memory constraints for different platforms.
Stay current with industry trends and techniques in animation.
Core Qualifications
Bachelor’s degree in Animation, Fine Arts, or related field.
7+ years of experience in animation within the video game industry.
Proficiency in Maya and other industry-standard animation tools.
Strong understanding of anatomy, motion, and weight in animation.
Experience with both keyframe animation and motion capture techniques.
Proven track record of owning initiatives and delivering high-quality content.
Ability to work collaboratively across departments and communicate effectively.
Plus if...
Experience with creature animation and complex character rigs.
Experience with UE5.
Knowledge of physics-based animation systems.
Previous work on AAA titles or games with a focus on realistic animation.
Experience working with Co-developers and outsource vendors.